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FCPX 10.1.0 PRE-RELEASE DISCUSSION
- finalbug.net
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- Absence of Quality is the essence of squareness.
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Although we didn’t have a chance to talk about a new Mac Pro at today’s event, don’t worry as we’re working on something really great for later next year.
At least we can take Tim Cook at his word!
I think our sufferings will come to an end this week, and if the law of Tuesdays holds true- in 3 days.
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I'm VERY interested to see if the prices I were given hold true.
alex4D wrote: Looks like optical flow-based stabilisation will be more flexible in 10.1.
Alex, You always have the best news!
Today I updated to OS X Mavericks 10.9. It considered the iMovie 10 I copied from a Mavericks machine to be installed. I ran it to be sure. Software update didn't have a problem with it.
iMovie 10 is an unreleased version of Final Cut Pro X with an alternate UI and additional consumer features.
It ran fine in Mavericks on an external drive - it wasn't in my Applications folder. That is interesting news for those with slow spinning boot drives and fast SSDs connected by Thunderbolt...
@Alex4D
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learning X. One day, I was messing around and moved the installed software from my laptop to my MacPro via target disk mode - and to my surprise it launched and ran OK. Not great, since that box didn't even have an "approved" video card - but it did run. Made me think that what Apple sets as minimum hardware is what makes the user experience "solid" - rather than what makes it "possible."
So I think X will likely run on lower powered machines, just not with what will hopefully be the outstanding performance and smoothness of the dual GPU tech of the new MacPro.
Said another way, I don't see Apple abandoning the current user base immediately by "requiring" the new hardware to run the new software. But we will see.
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Apple wants the same high adoption rate of OS upgrades on Mac as it does on iOS, it doesn't want to have Microsofts problem of having to continually drag behind it legacy users that won't upgrade.
Maybe I'm wrong, but if iMovie 2013 requires Mavericks, I think 10.1 will too.
- daviddelreal
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- Scrubelicious
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daviddelreal wrote: Holy Benchmarks Batman!!!
www.macrumors.com/2013/12/15/new-12-core...ws-up-in-benchmarks/
Not sure If I should be disappointed or excited with the benchmark
- daviddelreal
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Scrubelicious wrote:
daviddelreal wrote: Holy Benchmarks Batman!!!
www.macrumors.com/2013/12/15/new-12-core...ws-up-in-benchmarks/
Not sure If I should be disappointed or excited with the benchmark
Excited about the one underneath that one, that iMac looks yummy too though:
- Andreas Kiel
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Several month ago I got an email from Apple saying I should have a look at one special open job at Apple.
Here a part of the job description:
...
Description
The successful candidate for this position is a hard working, detail-oriented, team player who is comfortable in a dynamic environment. You are good at handling complexity and driving projects through to completion. You have a background in Audio and Video and have a good understanding of the various media formats. You have a solid understanding of popular subtitles and captioning formats, including WebVTT, CEA708 and TTML.
...
It's very interesting to see that Apple tries to take care of future subtitle formats inside the Interactive Media Group (IMG).
"...Combining cutting-edge software techniques with next-generation hardware, IMG takes the media experience to the next level..."
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Scrubelicious wrote: Not sure If I should be disappointed or excited with the benchmark
Geekbench - as I understand it - is purely a CPU and memory benchmark. So those results suggest the 12-core does a pretty good job of scaling linearly with its CPU count, and that (in some situations) core count can make up for clock speed. So to my eye the results are reassuring.
...but not very interesting. The major differences between an iMac and a Mac Pro are:
1. The iMac has fewer processor cores, but potentially at a higher clock speed.
2. The iMac has one laptop-class GPU. The Mac Pro has two desktop-class GPUs one of which is dedicated to compute support.
It's the second of those points which is most exciting for video editors, and Geekbench tells us nothing about the implications. My own hunch is that the Pro will offer around 3x the OpenCL performance of the iMac, which as the BruceX benchmark shows is already no slouch. But we'll have to wait and see.
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I doubt I ever need 2 D700's, but I'm curious which kinds of workloads go with a certain GPU-set. Especially since there are 2 GPU's instead of 1. How much footage would each GPU-set handle max. Can they all do 4K? (not that I'm interested in 4K, not going to be shooting 4K for 2-3years probably).
would love to hear your opinions.
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… .but not very interesting. The major differences between an …
I dare to sound silly (apologizes to all engineers, me stupid) but:
What can those numbers tell at all?
afaiu, it measures how fast this test is performed - but, I don't want to perform a test - I maybe export from 1080/50p proRes to 720/30p h.264; or apply 40% Gaussian Blur to a 5sec segment; or … yepp, you got the idea.
Problem is:
FCPX is not avail for Windows; and e.g. Photoshop is - maybe - not as integrated into both OS (OSs? Osse? OS's??) …
… or are there tests, which compare in different apps and diff. OS the same processes? That would be interesting .....
Not to say FCPX won't fly of course, but there's only so much power the average edit/editor needs.
Maybe we'll see a huge update to Motion sometime soon too. One that bring HDR environment relighting, basic 3D modelling and even basic texturing... Probably not, but if we DID see one, we'd definitely have a machine to run it on.
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That said, those guys have announced HDR lighting for mObject.
It's very much the Element3D for motion we all hoped for.
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Chazfest wrote: Given the specs, and the main focus of the live demo at WWDC by Pixar, using the Foundry's Mari. I'd say they appear to be aimed largely at CG and VFX artists. Which is music to my ears
Not to say FCPX won't fly of course, but there's only so much power the average edit/editor needs.
Maybe we'll see a huge update to Motion sometime soon too. One that bring HDR environment relighting, basic 3D modelling and even basic texturing... Probably not, but if we DID see one, we'd definitely have a machine to run it on.
I'em still hoping they get some guys from Pixar in there development... so we can get some useful features in Motion!


