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25 Jan 2021
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FCPX 10.1.2 PRE-RELEASE DISCUSSION 17 Jun 2014 12:28 #47935
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I think this represents a complete misunderstanding of software development. There is no "Ready to use" version of 10.1.2 out there right now. The pre-release versions that beta testers and trainers receive are "works in progress". They get progressively more stable as they get closer to public release, but they aren't software you would want to use for your own work. Not until it's ready. And when it's ready, Apple releases it. I like these pre-release threads for the ideas and discussions they prompt about what we'd all like to see, and definitely to prompt people to submit feedback to Apple regularly. There's very little in terms of legitimate "leaks" to be had, but we post stuff that might give us some hint as to if an update is getting close. But I think the last thing anyone should take away from this thread is a sense of entitlement to unreleased software. It's interesting to speculate in our spare time (which there's less of now without rendering!), but the software's development is it's own animal- and as anyone who's worked with Beta software will tell you, you don't want it before it's ready. Which I'm guessing will be Today or next Tuesday ![]() |
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FCPX 10.1.2 PRE-RELEASE DISCUSSION 17 Jun 2014 12:32 #47936
I wholeheartedly disagree, Ronny. I think it absolutely matters. If it didn't, then Apple wouldn't insist on using iPads to log arrival times at the Apple Store, and iMacs/iPads instead of IBM checkout systems. I think it's a potentially huge thing, personally. It says to the world "Not only do we make this software, but we choose to use it for our own campaigns. It's that good..." It shows that they have confidence in their own products, and that's of huge importance imho. They make software for editing videos. They make videos. Go figure ![]() |
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FCPX 10.1.2 PRE-RELEASE DISCUSSION 17 Jun 2014 12:36 #47937
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Apple would certainly have more say over the software used by an internal department than a Ad Agency. But even in the scenario where Apple was dogfooding it's own Pro Apps, there'd definitely be lots of other software used- as there is in most post workflows. Apple by they're own admission isn't making the whole widget.
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FCPX 10.1.2 PRE-RELEASE DISCUSSION 17 Jun 2014 12:41 #47938
Agreed, though, as a selling point if nothing else, it'd be a smart move to have a section of the FCPX part of the site that says "watch the latest iPhone TV ad, cut in FCPX". The ins and outs of exactly what software they used in their workflow is less relevant at that point imho
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FCPX 10.1.2 PRE-RELEASE DISCUSSION 17 Jun 2014 12:45 #47940
The best beta testers are the ones internal, if Apple is not using 10.2.1 internally, then there is a serious mental health issue with Apple. You have the staff under very strict conditions, long before it reaches the external beta testing stage, it would be fascinating to see what the internal media department uses.
If they are all using 10.1.1 or beta versions of 10.1.2, and they have issues, they should be debugging as each problem is felt. Apple is doing a piss poor job at user relations, having only a few limited users having exclusive access is a limiting function, I submit feedback almost every day, as I find annoyance and irritation at the stupid aspects of FCP X. I would love to book a 1 hour session online chat with developers within Apple, to get my views across. I know Apple is not taking feedback seriously, as the very feedback is pure text based, which for a non text based application is stupid and backward thinking. That is my number 1 complaint about FCP X, the feedback needs to be updated to include pdf/jpg/png and MOV, along with actual feedback comments and followup to allow me to further explain. Rant over!! |
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FCPX 10.1.2 PRE-RELEASE DISCUSSION 17 Jun 2014 12:51 #47941
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Hi Chaz,
I was replying to the statement that the advertising team would work on some new more advanced version of FCP X, which is incorrect. Of course it does matter that Apple would edit their own videos on their software, I agree, and I'm sure they will. I just meant to say that this has nothing to do with how FCP X is right now. The app is quite advanced enough at this point to be used for high-end work. - Ronny |
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FCPX 10.1.2 PRE-RELEASE DISCUSSION 17 Jun 2014 12:58 #47943
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Dear Justine,
I submit feedback almost every day, as I find annoyance and irritation at the stupid aspects of FCP X. If your feedback has the same tone as most of your posts I'm afraid no-one will take your opinion seriously. Maybe that's why you don't get any replies to your feedback? - Ronny |
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FCPX 10.1.2 PRE-RELEASE DISCUSSION 17 Jun 2014 12:58 #47944
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You're only deluding yourself if you think Apple doesn't take feedback seriously, and doesn't act on user support requests. You may have to simply deal with the fact that your feedback may in some cases be out of line with what a majority of other users want. |
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FCPX 10.1.2 PRE-RELEASE DISCUSSION 17 Jun 2014 13:14 #47945
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"serious mental health issue" ... did you 'seriously' think that was a good thing to type and submit? |
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FCPX 10.1.2 PRE-RELEASE DISCUSSION 17 Jun 2014 13:18 #47947
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No-one is saying you don't have a valid opinion. You absolutely do as a FCP X user. The manner in which you chose to convey those opinions is what lets you down. |
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FCPX 10.1.2 PRE-RELEASE DISCUSSION 17 Jun 2014 13:25 #47948
Already -18 karma, I call it as I see it, and I have said this and "worse" about the internal politics within the HQ of Apple. As a new user, I might see things older folks are prepared to accept. Not me.
I see lazy coding, aspects that could with very little effort make the whole process of editing a pleasure, right now, FCP X is more a tolerance test than a pleasure, as there are aspects that make it frustrating. D for overwrite, instead of D for duration, when I am in listview I find myself pressing up and down arrows to move to the head or tail of the clip, not this moves the next clip up or down into focus...grrrrh What is it the boffins call it, human kinetics investigation, to find out the most used tasks, and to make this less painful and less stressful long term on the human body. I suspect that human kinetics is not a high priority, for me it is, given problems I have with my writs. I find it strange no one has complained or mentioned the wasted screen space in FCP X, in regards the Primary storyline, when this was developed, it was not tested on a 13 inch retina macbook pro. The inability to fix the screen to not move, like it was in FCP7, why??? I can go on... |
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Last edit: by MsJustine.
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FCPX 10.1.2 PRE-RELEASE DISCUSSION 17 Jun 2014 13:36 #47949
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You can't scatter commands across a keyboard just because an action starts with the letter "D", having CONNECT, INSERT, APPEND in close proximity is no more counter-intuitive than the J-K-L playback controls.
But if you find the standard keyboard shortcuts counter to your own thought process, then make yourself a custom keyboard. It's very easy. The interface was not optimized for a 13" MBP, nor should it have been. |
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FCPX 10.1.2 PRE-RELEASE DISCUSSION 17 Jun 2014 13:47 #47951
I happen to think that Apple could try harder, we let them slide by, and I will not play that game. I do not accept that the 13 inch cannot be an optimal product, given the use of proxy media.
I tried with changing the keyboard "mapping" end up making a mess....If it is so easy, then show me.. |
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FCPX 10.1.2 PRE-RELEASE DISCUSSION 17 Jun 2014 13:47 #47952
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; and '
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FCPX 10.1.2 PRE-RELEASE DISCUSSION 17 Jun 2014 13:51 #47956
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Apple has provided us with documentation that will walk you through how to set up and implement custom keyboard shortcuts. There are also many tutorials online that will walk you through this process. I would not get hung up over the fact that the "D" key does not change duration, for example, for there are many words that start with the various letters of the alphabet (though you can press Control+D to check the duration). In FCPX the D key is right next to the Q, W and E keys, which are the other edit options available to you.
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Last edit: by Gabriel Spaulding. Reason: additional info
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FCPX 10.1.2 PRE-RELEASE DISCUSSION 17 Jun 2014 13:53 #47957
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What does the UI have to do with Proxy media? If you're still having playback issues with the machine you purchased without looking up the recommended system requirements, then that's not Apple's problem. And FCP X's keyboard optimization is the best I've seen. You seem to be acting under the delusion that there's no minimum skill level necessary to work professional software. If 95% of users find something easy, and you're finding it difficult, then that should be a clue. |
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FCPX 10.1.2 PRE-RELEASE DISCUSSION 17 Jun 2014 13:53 #47958
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The shortcuts to go to the beginning and end of a clip, right next to JKL.
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