
We return to tutorials with Mark and Steve this time in this new episode of MacBreak Studio. We welcome back being able to bump all audio levels up and down without having to move keyframes individually.

We return to tutorials with Mark and Steve this time in this new episode of MacBreak Studio. We welcome back being able to bump all audio levels up and down without having to move keyframes individually.

As an addition to their weekly MacBreak Studio, Steve Martin has kicked off a new series of free Final Cut Pro X tutorials. The first episode is all about the Ken Burns effect.

We thought that these excellent FCPX video tutorials and PDF reference chart from FCP.co member T Payton were too good to keep in our Forum. Everything you always wanted to know about sub clips (But were too afraid to ask)

We love smart collections, they are easy to set up and can be very flexible. So how about building smart collections that show used and unused media in an event?

The popular graphic instruction manual 'In the Socks of FCPX' has just had an update. If you like to learn via animated diagrams and can understand French, then this is a very clever and inexpensive reference.

The Summer so far has been slightly quiet for FCPX news if you discount the 10.1.2 update, so an ideal time for a tutorial roundup. Lots of tips for Motion and Final Cut Pro X and one NSFW tutorial that had us laughing.

So did you ever think you could organise your footage for FCPX without using folders, before importing ? You can and here's how... (Plus an extra tip!)

Ever thought about using a colour grading surface to control FCPX? Sam Mestman has made a custom command map for the Tangent Element and iPad app.

Producing a promo for the largest sporting event in the world takes some organising of footage, especially when the client wishes to build multiple virtual video walls. Joe Castellano edited the ESPN spot using FCPX and Motion before the final promo was finished in Flame.

Alex Gollner takes a look at Apple's recently granted patent that details how multiple editors could work on the same timeline. He's done the detective work discovering what might become true collaborative editing.
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