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We are very pleased to bring you one of the best Final Cut Pro X plugin construction tutorials you will find online. We are yet to see the building of FCPX On Screen Controls documented in such a detailed manner. Fox Mahoney puts a lot of knowledge and experience into this article that needs to be bookmarked by all plugin builders, developers and advanced users. Plus he's very kindly uploaded the free HUD demo template!

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It has been a while since we have done a tutorial roundup - we really should do them more often as more and more seem to be produced for FCPX. So here we go with a whole raft of interesting things to learn about Final Cut Pro X. Get a coffee first!

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If you ever want to build an adjustable line or shape in Motion for use in Final Cut Pro, there is only one way to get the On Screen Controls to work. In the second part of the series on OSCs, our resident Motion expert, Fox Mahoney shows us how to control shapes in plugins for FCPX. He's also very kindly included a link to the completed template! 

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This is a long article, but the project itself is fairly simple. I hope you are able to stay with it and develop a project for which you can be proud and learn something new while putting it together. The font is already made and free. All you have to do is put the pieces together! While you put this together, I hope you will appreciate how all the parts fit together perfectly; there’s no need for dealing with anchor points or other issues with alignments. Using font “icons”, vectors, text, etc. is a great, and easy way to build 3D animated illustrations.

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We give a very warm welcome to Fox Mahoney as he joins our roster of talented writers. He probably knows more about fonts and 3D in Motion than anybody outside of Cupertino, so we are very happy that he has agreed to let us in on a few secrets. His first tutorial is building a custom Motion generator to automatically generate subtitles in Final Cut Pro X.

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