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10.1.5 PRE-RELEASE DISCUSSION
- Disproportionate Pictures
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Right now the Event and Viewer live above the centre tool bar, and the Project window lives below it. If the Project window was moved to it's own display, then it would make sense to have the Viewer and Event Browser stacked vs side by side, I think. No doubt more flexibility in window layouts is something I'd like to see addressed in a UI update.
- Don Rumsey
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- Bretwilliams
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I think that a lot of people would love that
- ronny courtens
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The worst thing you can do with FCP X is to try and make it work like classic FCP. It's a different application, in many ways much better than the old one. And when you work with it as it was intended to, I think you will experience that you will work much faster.
- Ronny
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What functions aren't mapped or could be mapped better?
Edit: I also forgot shift+s for audio scrubbing & N for snapping. Really, most of your day to day operations are these same wherever possible. My muscle memory was definitely happier on X than Premiere, even with the pseudo FCP shortcut set which just maps similar things to similar things.
- Karsten Schlüter
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ronny courtens wrote: ... The worst thing you can do with FCP X is to try and make it work like classic FCP. ...
As a FinalCut-Virgin = haven't used legacy FC before, I must admit, there's some 'logic' and lots of convenience with the out-of-the-box key-mapping, never felt the wish to re-map anything:
'finesse' aka editing (jogging, nudging) is on the right hand, 'switching' is on the left - as a 'rightie' that's fine!
I'm actually using only one custom item, "apply 50% slowmo", mapped as ctrl-shift-G (memo: Geschwindigkeit/speed); which is easy to do - for me.-
Some short-cuts need some hilarios memo, as Q = qnnected clip, but ... anyhow :blink:
Fingers crossed (pun pahhhh!), a forth-coming switchable-custom-layout has some simple mapping I can remember.... :lol:
I am brand new to the forum but a frequent lurker... Anyway, what I would love to see in fcpx 10.1.5 is opacity and some keyframe controls directly on the clip, not in the video animation menu. Also being able to lock audio tracks into place would help a lot... What else, oh yes, a project wide preference to have the quality of slow mo set to a specific mode and the option to transcode on import to all prores codecs.
Cheers
If you want to drive a Saturn, drive a Saturn! Don't go buy a BMW and force it to look, feel, and smell like a Saturn!
BenB wrote: When I sold my old Saturn for a Lexus, I would never dream of putting Saturn floor mats, Saturn quality tires and accoutrements into it. Ugh, why go backwards? Makes no sense what so ever....
If you want to drive a Saturn, drive a Saturn! Don't go buy a BMW and force it to look, feel, and smell like a Saturn!
Care to expand?
Cheers
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BenB wrote: … Don't go buy a BMW and force it to look, feel, and smell like a Saturn!
um…, well, like…, …say, um ...... If you want … no BMW, but a Porsche:
The (in)famous Nordstadt-Käfer, a "beetle-body on a Carrera-chassis'-homunculus from the early 70ies... I well remember that - everybody wanted one! And there was a very well written article about it in the Playboy-magazine... yes, you all bought it for the well-written articles, I know............... :woohoo:
BenB wrote: I already did, I bought a Lexus, and edit with/teach FCPX.
I am quite new with fcpx. There are parts that are simply wonderful (tagging for example) and the speed is bliss. Still when it comes to multi layer video and audio I have issues. With video, opacity levels are very hard to adjust to adjust when it comes to having many layers "playing at the same time where you have to revisit and adjust levels. With audio I wish clips would stay in place and not move upwards after an edit/cut. I have a lot to learn I guess but I can't see how I can deal with those issues.
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- daviddelreal
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Hyphe; I've no issue with adjusting opacity, nor with audio. I do massive audio work, too. Compound Clips, Roles, metadata makes it all a snap once you learn the system.
- DmitriZigany
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How do you work with opacity?
I wouldn't mind if they made the opacity settings accessable directly on the clip somehow. I too find it a bit of a pain to work with opacities. Unless there's a way to do it I don't know about.
- JPM Editor
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hyphen wrote: Hi all,
I am brand new to the forum but a frequent lurker... Anyway, what I would love to see in fcpx 10.1.5 is opacity and some keyframe controls directly on the clip, not in the video animation menu.
I know back in FCP7 we used to have opacity bars for video clips, and Audio Level bars for audio clips. We cannot have this in FCPX because of the design: clips can contain both video and audio in the same layer. I think it would be cumbersome to have two different bars overlapping, don't you think? Maybe someone else has a better idea of implementing it?
Anyway, what Ben B just said it's fine: use the slider in the Inspector or open de Video animation menu with Ctrl+V. If you don't want to see all the parameters, you can solo the Opacity bar this way:
- Select all the clips whose Opacity you want to adjust.
- Press Ctrl+Shift+V to Solo the Opacity Animation parameter (you won't see anything happening, but it will).
- Finally, you press Ctrl+V to show de Video Animation, but this time you will only see the Opacity parameter for all the selected clips.
Very fast and efficient, in my opinion. And you don't waste too much vertical space in the timeline this way.
Jesús Pérez-Miranda
Cut People CEO & Founder
www.cutpeople.es
BenB wrote: I doubt it, way too early.
Hyphe; I've no issue with adjusting opacity, nor with audio. I do massive audio work, too. Compound Clips, Roles, metadata makes it all a snap once you learn the system.
Hi BenB
Mu problem with opacity control is more apparent with multi-layered video. Once I created a sequence that had 6 layers of videos playing at the same time. Those had varying opacity levels that had to be adjusted in relation to each other. Ending up with the animation menus expanded on all six layers is a bit of a nightmare. Additionally, I use opacity for fade ins/outs. Having the controls directly on the clip, in my opinion, is faster.
I think that the meta data work in fcpx is monumental. The manner in which one can tag clips is a life saver. The only problem I have not sorted out with multi track audio is the way audio clips move when you perform cuts even when in their own storyline. I recently cut a trailer that had 4 tracks of audio: dialogue, ambience (stereo), effects and music (stereo). Getting rid of a part in the video/dialogue section of a clip, causes what ever is underneath to move up and that made my life harder that I would like it to be. Basically knowing that your audio stays locked in its own storyline, again in my opinion, is easier.

