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My Smokin' MacPro Is Slow...Render Is Slow...am I being stupid picky?
Just wondering if I'm being picky here, or if something is wrong with my setup, or even maybe, that's "just the way it is". I have nothing to compare this with. First, my machine:
I have a MacPro 5,1 Quad core machine with a SSD PCIe card for my OSX drive. This card also has an eSATA port which drives a SSD external solely for my projects and events so that I can have true 6G throughput.
24 gig of RAM running triple channel.
OSX is Mountain Lion.
Now, I assumed that this would have pretty much great speed for anything I could ever throw at it. But I noticed that with FCPX, it's not as "nimble" as I had hoped it to be. Opening the app even is very slow (like around 32 seconds). Rendering simple tasks is slow (to me)...and working with Magic Bullet Looks and/or Mojo? Geez...forget about it. The words sluggish and heavy comes to mind. It definitely is a workflow stumbler.
I ask, is this normal for a machine of which I have running FCPX? Or is something definitely wrong here.
Thanks a bunch!
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www.digitalrebellion.com/prefman/
Also important what is your GPU, FCP X use GPU for rendering and exporting.
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I haven't trashed prefs...but is this something that is going to be required on a constant basis?
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I'm pretty sure it's a combination of factors though, including GPU, newer CPU architecture and memory bandwidth on the MBP.
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I've got a 2011 iMac and it screams with FCPX... provided I don't have too much open at once and am not working in a heavy H.264 timeline (common for us DSLR shooters)
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The clips I'm using are all 1080/30ips files. I imported them in in a mp4 format.
BTW...trashing prefs did nothing.
I guess my BIGGEST complaint is how my Magic Bullet plug-ins are operating. It is the absolute worst. Beach balls all over the place when, for example, trying to review their various looks from the effects tab.
Also, I have virtually nothing else open on the machine when running FCPX. It needs all the help it can get.
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If you transcode to Optimized or Proxy, your machine will fly.
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Am I screwed now with my current project that wasn't optimized at time of import? lol Also, I ultimately would like to import MTS files...but I don't see where FCPX can do that? It certainly would be more native to my camera that's for sure. I have to convert to MP4 before importing. I just don't check the box to "optimize" when I did import.
If checking that box "optimize" at import, why isn't it ticked by default if it's the "thing to do"? In tuts, I see a lot of people saying to do that. I just didn't think it would make a difference in working speed of the project.
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The check box is a preference you can set (see preferences).
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- pnlmckeown1973
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Then optimize .. takes a bit longer and uses more disk space obviously but without a doubt the program runs better with than without
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- Like I've hard rumblings that Magic Bullet ain't so quick with FCPX. I'll bet you can accomplish 90% of what you need with the built in tools that run very fast. Give them a try.
- You are using 10.0.9 right?
- Unless you have a specific reason to render in FCPX, turn off background rendering. It's just not needed.
- h264 media works, but if things are feeling sluggish, definitely optimize.
- Work in the browser in List view instead of filmstrip.
- It was unclear from your post are you working with 60p media?
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talonhead wrote: Thanks! It did help when I did convert, but with Magic Bullet, ehh...still pretty heavy and sluggish...but from what I've read, that seems to be the norm. But nonetheless, it did get better. Not as many beach balls flying around.
Magic Bullet plug-ins are definitely on the slow side. I've used them in several different NLEs and in every case they'd slow things to a crawl.
If you haven't yet dived in to using the colour board in FCPX I suggest you do so pretty quickly. Shape masks, colour masks, multiple layers etc all render pretty much in real time for us. We've had some shots with up to 14 colour adjustment layers with no noticeable slow down in rendering or exporting, whereas Colorista II (a MB product) used to slow rendering down by orders of magnitude.
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But when I heard that Rodriguez's best corrector uses Bullet Looks on his films, I just had to give it a shot! I'm not sure what they're doing to fix that sluggish plug in but it sure would drive me bananas watching it hang up every once in awhile while trying to just see a sample preset.
Maybe I'll just export to Resolve and give that a try. Not run any plug in.
tpayton, I am running 10.0.9 and import in 60p footage. Since FCPX can't import MTS files, I convert them first to MP4...then import those into FCPX.
Thanks guys for all your input! It is very helpful.
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talonhead wrote: Since FCPX can't import MTS files, I convert them first to MP4...then import those into FCPX.
If you converted to ProRes in the first place instead of MP4 you could just import and be good to go, instead of going to MP4 and then optimising to ProRes in FCPX.
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If not use ClipWrap. Mucho better than others.
www.divergentmedia.com/clipwrap
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