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Problem with 3d in Motion app

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23 Aug 2023 17:25 #126923 by bywilliamreis
Hello I'm having problem with motion app.
Why is 3d typography with a 3d object trace the layout correctly?

the correct thing would be for me not to see the cup from the back of the typography. and she is repeating herself. this is not following the display layout but the hierarchy of layers.
Please I hope help. Thank you very much.
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25 Aug 2023 10:27 #126934 by Buhardilla
Motion is not a 3D application, it is only 2.5D and for this reason it is very difficult to achieve camera movement like the one provided by Fusion or Blender. It is normal in Motion that you have those strange behaviors of objects that you show in your photos. The only option is to use mO2 that is a 3D app but to use within Motion.
In this video I use mO2, to give you an idea of what can be done with this app

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25 Aug 2023 17:51 #126938 by sc_fox
mO2 is quite expensive and there is exactly the same problem as with 3D Objects mixing with 3D Text.  Motion objects *outside* the mO2 environment suffer the same layer ordering situation in 3D Space. I know 3d text can be utilized *inside* the mO2 environment along with other models... I'm just pointing out that everything that needs to interact in that environment has to be built inside that environment.


So — buyer beware... or at least be aware.

If you know how to model with 3D Text, then that model will work with everything else in Motion in 3D space! Unfortunately, instead of filling in the small number of deficiencies for options in 3D Text (like the ability to "revolve" etc. and create better texture maps), Apple opted to add 3D Objects instead... Modelling in Motion is challenging, but not impossible. Some compromises usually need to be made. [Still... some of it looks awesome!]

fcpxtemplates.com/portfolio-3d-gallery/
fcpxtemplates.com/portfolio1/

As a side note: there were a few of us that got really excited and involved in the possibilities inherent in 3D Text for modelling, but that period marks the decline in viewership on my YouTube channel... even to this day. There's just not that many people interested in pursuing 3D.

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26 Aug 2023 09:36 #126944 by Buhardilla

mO2 is quite expensive and there is exactly the same problem as with 3D Objects mixing with 3D Text. Motion objects *outside* the mO2 environment suffer the same layer ordering situation in 3D Space. I know 3d text can be utilized *inside* the mO2 environment along with other models... I'm just pointing out that everything that needs to interact in that environment has to be built inside that environment.

Absolutely agree: mO2 it's an expensive plugin and specially if you add models, textures, etc. but it's the only option for users interested in working  with 3D compositions in the FCP/Motion ecosystem. Of course, buyers be aware because current version it's not compatible yet with M1, M2 silicon. 

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