- Posts: 7
- Thank you received: 0
3 Post Moderation Rule for New Boarders (25 Jan 2021)
New boarders will have their posts moderated - Don't worry if you cannot see your post immediately.
adjust angle mid motion path
- wonderings
-
Topic Author
- Offline
- New Member
-
Anyone know how to accomplish this? I thought about adding a spin to that point and thought I could get a partial spin to change the angle but just ended up with a spinning propeller of camels.
Please Log in to join the conversation.
Please Log in to join the conversation.
- wonderings
-
Topic Author
- Offline
- New Member
-
- Posts: 7
- Thank you received: 0
Please Log in to join the conversation.
Please Log in to join the conversation.
- wonderings
-
Topic Author
- Offline
- New Member
-
- Posts: 7
- Thank you received: 0
FCPX.guru wrote: Ah, you have a behavior controlling things. What behavior is that, and what parameters is it controlling? As long as it's not controlling rotation, you can keyframe rotation. You'll have to create your starting keyframe manually, the rest will create themselves automatically after that first one is made.
So I am a real noob when it comes to terminology with Motion, everything I do is self taught from playing and searching online.
Not sure what behaviour. I basically created a motion path that you see the line for. I have the camel caravan following that path. I have the star sky background slowly panning so it looks like it is moving and the star is moving ahead of the camel caravan.
I do not have anything set to control rotation.
I have zero experience with the keyframe editor. I did create a keyframe point but not sure what to do with it from there.
Thanks for the help!
Please Log in to join the conversation.
Please Log in to join the conversation.
- wonderings
-
Topic Author
- Offline
- New Member
-
- Posts: 7
- Thank you received: 0
FCPX.guru wrote: Very strongly recommend doing a good Motion tutorial, or you'll miss most of what it can do, and how easily it can do it. Motion can get deep. It'll save you tons of time and headaches.
Can you recommend a tutorial for this specific function I need? This is barely even a hobby anymore and probably will not touch Motion again till next Christmas and that is a maybe. I have gotten by with the basics for my specific needs, this is the first time I have needed to go a little more in-depth then I could figure out on my own. Thanks!
Please Log in to join the conversation.
- Carsten Orlt
-
- Offline
- Platinum Member
-
- Posts: 422
- Thank you received: 82
In the Canvas move the start and end points to the extremes of the distance you want to cover.
Now hold the option key and add keyframes (points) to the motion path while advancing your camel group in time along the timeline to the time you want your group to be at a specific point. They will have bezier handles so you can adjust the curve. These points correspond to a specific time in your composition, so by dragging those keyframes (points) in the timeline back or forward you adjust when your camel group will be at this point.
Last thing to do is to add the 'Snap Aligment to Motion' behaviour and make sure it's set to: Horizontal and the Z axis. This will align your camel group rotation to the path.
Hope this helps
Please Log in to join the conversation.
Please Log in to join the conversation.
- wonderings
-
Topic Author
- Offline
- New Member
-
- Posts: 7
- Thank you received: 0
cofe wrote: Instead of the 'Move' behaviour use the 'Motion Path' behaviour.
In the Canvas move the start and end points to the extremes of the distance you want to cover.
Now hold the option key and add keyframes (points) to the motion path while advancing your camel group in time along the timeline to the time you want your group to be at a specific point. They will have bezier handles so you can adjust the curve. These points correspond to a specific time in your composition, so by dragging those keyframes (points) in the timeline back or forward you adjust when your camel group will be at this point.
Last thing to do is to add the 'Snap Aligment to Motion' behaviour and make sure it's set to: Horizontal and the Z axis. This will align your camel group rotation to the path.
Hope this helps
I will do some deciphering as a lot of the terms i just do not know but I think that gives me a direction to head down. Thanks!
Please Log in to join the conversation.
HTH
Please Log in to join the conversation.



