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Motion 5.4 new feature

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05 Jan 2018 21:38 #93039 by Schnurr
As M5.4 is out for a few weeks the only big “improvement “‘seems to be the overshoot behavior based on new YouTube videos related to m5.4. Is that right ? If so should I laugh or cry ;-) sorry in case critical posts are not welcome ;-)

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06 Jan 2018 02:22 - 06 Jan 2018 02:24 #93045 by JoeEditor
Replied by JoeEditor on topic Motion 5.4 new feature
New in Motion 5.4

360 VR motion graphics
Import 360° video and design 360° titles, generators, and effects
Output 360° video to a connected VR headset1
Apply 360° effects including blurs, glows, and more
Save any 360° motion graphic and access it immediately from the effects browser in Final Cut Pro
Share 360° video directly to YouTube, Facebook, and Vimeo
Apply the Reorient filter to easily change the orientation of 360° video
Create 3D scenes within a 360° project for ultra-realistic 360° environments
Use the 360° Look Around view to preview your 360° scene without a VR headset
Edit 360° video into a non-360° project and animate the pan, tilt, and zoom
Place any graphic, still, or video into a 360° project, then reposition and resize to fit perfectly into the 360° scene


Additional features

Easily convert between a Motion project, Final Cut Pro generator, Final Cut Pro title, Final Cut Pro effect, or Final Cut Pro transition at any time
New Overshoot behavior creates realistic spring-loaded animations without the need for keyframes
New Looks filters offer a variety of photographic-inspired looks
Faster, higher quality Optical Flow analysis using Metal
Import, playback, and editing of High Efficiency Video Coding (HEVC, also known as H.265) video clips and High Efficiency Image Format (HEIF) photos from Apple devices2
Send to Compressor to export motion graphics projects in the HEVC format


1 Requires compatible VR headset, macOS High Sierra, and SteamVR. Video output to VR headset requires a Mac computer with discrete graphics running macOS High Sierra. 27-inch iMac with Radeon Pro 580 graphics recommended.
2 HEVC and HEIF support requires macOS High Sierra.



Issues addressed in Motion 5.4

Improves performance when using multiple Align To behaviors
Improves stability when using the Link and Align-To behaviors
Resolves issues with the Time Date Text Generator 24hr clock
Numbers and Time Date generators display localized languages correctly even if English is not set as secondary language
Trailing punctuation in a text sequence animates correctly
Improves stability when sharing audio
Improves stability while selecting 3D text presets in the Inspector
Link: Apply Mode parameter is saved correctly with the project
Shape colors selected using pencils are exported correctly
Multiple parameters can be activated and deactivated in the Keyframe editor
Timing parameters are correctly displayed in the Keyframe editor
Fixes an issue in which Shift-dragging keyframes in the timeline could cause unexpected results in the curve of the
Keyframe editor
Improves stability when offsetting an individual text glyph in Z
Improves stability of Audio Behavior analysis
Improves stability when retiming a keyframed clip in the timeline
Improves stability when removing a gradient editor tag after using the Location Field
Last edit: 06 Jan 2018 02:24 by JoeEditor.

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06 Jan 2018 04:30 - 06 Jan 2018 04:34 #93047 by Karsten Schlüter
@Ben
copy/paste is a God's sent, hm? ;)

@Tobi
share your disappointment … ok, any stability fixes is good (haven't tested 'nested Align-to', maybe I should stop criticizing that :whistle: ), the new CC tools are awesome - in FCPX, see no real need to made'm available in Motion (color-correction in an animation tool??) , and that 360°-stuff is … beyond me (pun-paah!!).

No! Trying to find some use in my world:
www.fcp.co/forum/4-final-cut-pro-x-fcpx/...-project-in-progress
Welcome to the mind-bending (ey, quiet easy to make jokes about 360+VR …) world of equirectangularism and such LOL.

Actually tinkering on a new set of titles using the Overshoot Behavior … fun.

… but Apple should have given us a few more toys to play with, publish-able Audio-parameters, or an 'Inspector UI construction Kit' (dividers, help boxes etc), collision detection … such.

New Years resolution: sending frequently my wishlist of Enhancements … hahaha!
Last edit: 06 Jan 2018 04:34 by Karsten Schlüter.

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07 Jan 2018 13:26 #93058 by Schnurr
Replied by Schnurr on topic Motion 5.4 new feature
At guru so 90% of new features are related to 360. good for those being interested in Rest I personally consider as being worth a side remark in a press release. Don’t understand that policy or product development as I assume more then 2-3 people develop that app or maybe the rest just enjoys their Apple shares ;-))

Optical flow. Well that bug ähhh sorry Feature has been out for years ;-)

At Karsten,
Yes for us their is little benefit hmmm GoPro 360 for a soccer game ;-)

Okay I stop and hope for 5.5 in 2019/2020 as it seems that every 1.9 years a big release is published

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07 Jan 2018 14:17 #93062 by JoeEditor
Replied by JoeEditor on topic Motion 5.4 new feature
Motion and Compressor are handled by the same group, which oddly are separate (both in personnel and geography) from the FCPX team. I've always been a bit disappointed that Compressor and Motion don't get more meaningful updates than they do. But, that's what Apple does, they've been doing this for decades, fill out the feedback form.

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07 Jan 2018 14:17 #93063 by Karsten Schlüter

Schnurr wrote: …GoPro 360 for a soccer game ;-)
…



no new news:

or


… "als wärste mittendrin!" ;)

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17 Jan 2018 12:14 - 17 Jan 2018 12:32 #93408 by Schnurr
Replied by Schnurr on topic Motion 5.4 new feature
well for kids soccer doesn't make to much sense ;))

Did you experience as well issue with the new M5 version and the combination of OSCs and the align behaviour ?
Will send you a PM.

Last edit: 17 Jan 2018 12:32 by Schnurr.

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