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mObject shader loading incorrect file

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15 Jul 2014 12:43 - 15 Jul 2014 12:43 #49985 by Waterbear
As you can see in the video, I'm trying to load the new diffuse into the diffuse section. I've selected the diffuse. However, it loads the normal map into the diffuse channel?

It happens frequently but not 100% of the time. Anyone know the fix for this?

Movie here: vimeo.com/100745873
Last edit: 15 Jul 2014 12:43 by Waterbear.

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