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Keyframe a replicator 'rate' behaviour

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27 Oct 2013 18:39 #33298 by Dave_EP
How do you keyframe the 'rate' behaviour used within a replicator? There doesn't appear to be a keyframe option but maybe I'm missing something. I'm wanting the animation to run for a couple of seconds then slow over about a second and then stop. < scratching head >

As an example, if you take the Swoopy Star from the library then open it up, then open the circle up with in it, there is a rate behaviour applied to the circle. Under behaviours there is a rate option. How can that be modified over time?

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27 Oct 2013 22:41 - 27 Oct 2013 23:07 #33308 by BenB
In this case, as one of several options, I'd disable the Rate parameter behavior and keyframe the Angle parameter manually, as Rate isn't keyframable.
Last edit: 27 Oct 2013 23:07 by BenB.

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