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How to make sounds occupy different auditory space?
26 Nov 2015 01:56 - 26 Nov 2015 01:57 #70961
by EC
How to make sounds occupy different auditory space? was created by EC
I am making a short rather abstract film. I've many sounds layered in...some natural sounds (footsteps, wind, etc), other musical sounds. Is it possible (is there an equalizer, etc, in Final Cut Pro 7) to designate where each sound seems to be coming from? That is, is it possible to have the footsteps seem to be coming from behind and to the left (for example) and the wind howling above?
I am very much an amateur in FCP7, but if there is an equalizer or "effect" that would allow me to do this please let me know!
Thanks for any help!
I am very much an amateur in FCP7, but if there is an equalizer or "effect" that would allow me to do this please let me know!
Thanks for any help!
Last edit: 26 Nov 2015 01:57 by EC.
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26 Nov 2015 17:20 #70970
by BenB
Replied by BenB on topic How to make sounds occupy different auditory space?
Yes, it is called surround sound.
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26 Nov 2015 23:11 #70976
by Emmanuel
Replied by Emmanuel on topic How to make sounds occupy different auditory space?
It is possible and extremely easy in FCPX but you'll need a surround system to hear it. If you only have two speakers (left and right), you won't be able to hear it. You'll be able though to play between the left and right and their distance to the ear.
In FCPX start playing with the following: go to your audio clip, click on Pan, and choose a different Pan mode.
Complete tutorial here:
In FCPX start playing with the following: go to your audio clip, click on Pan, and choose a different Pan mode.
Complete tutorial here:
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26 Nov 2015 23:13 #70977
by Emmanuel
Replied by Emmanuel on topic How to make sounds occupy different auditory space?
Oh I see your question was actually about FCP7. My bad. I don't remember exactly but I don't think it's that easy.
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27 Nov 2015 14:01 #70986
by BenB
Replied by BenB on topic How to make sounds occupy different auditory space?
FCP7 had full support for surround sound, but you have to dig into the app and project preferences.
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