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How to get a 12fps feel on text animation MOTION

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31 Dec 2022 08:46 - 31 Dec 2022 08:49 #123426 by bcassin
Hello!

I've used the text behavior Quiver to get some text to well... quiver. What I want to do is use a behavior to get the quivering text to move like it is stop motion/ or that each shape change looks like a 12fps animation.

I think the solution would be use the quantize behavior but I am having no luck getting it to act in a way that would have the text step slowly through the deformations. Any thoughts would be appreciated.

I've included a video showing the quiver behavior, at the 5 second mark I pause playback of the motion timeline and step through the animation using the arrow keys to simulate the look I want to get.


Screen shot of my behavior stack:

Owner InnerParakeet
www.innerparakeet.com
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Last edit: 31 Dec 2022 08:49 by bcassin.

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31 Dec 2022 19:48 - 31 Dec 2022 21:36 #123428 by VTC
I'm thinking animate it a few seconds, compound clip it, then stretch to slower/faster taste. (Motion's not my bag so I tend to brute force it into doing what I want it to do.)
Might pick up some how-to pointers from this presentation:

- - - fcp.co/forum/6-motion-5/25600-wiggly-text-in-motion-5 - - -


(Another splendid example where embedded audio is not your friend.)
Last edit: 31 Dec 2022 21:36 by VTC.

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31 Dec 2022 23:53 #123430 by bcassin
I ended up solving it by putting the text with the Quiver behaviors (minus the quantize) into a group and then applying the strobe effect to that group. Had to adjust the amount but it worked out well:)

Owner InnerParakeet
www.innerparakeet.com

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