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Share Current Frame ignores the background image
My primary storyline has a greenscreen image on it, properly rendered.
Underneath this I have a background image.
When I Share Current Frame - everything looks fine in the Viewer, and in the image shown in the dialog, but the resulting image on disk is missing the background - that is the background is just white.
When I've had this problem in the past I thought it was just focus, and so I would make sure that I selected the clips correctly and share again, but I have a project now where no matter what I do I cannot get the background to actually end up in the image on disk.
Any suggestions?
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- Tom Wolsky
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FCP 10.4.10
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- Carsten Orlt
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Are you exporting to JPEG or PNG or..? And have you tried to export to a diff format from your normal one?
Also could you post a screenshot of your timeline as I'm not a hundred percent sure I understand exactly what you're describing.
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Full Project: This is the first, full screen video.
IG Version: I Duplicate the project as a Square and create an IG version of the video
YT Shorts Version: I Duplicate the IG Version as a Vertical and make a YouTube Shorts format version
YT Shorts Expanded: is the full view of the timeline - other than the sizes this is the same in all versions
Share Current Frame: is the preview as I'm sharing the current frame for a thumb
N2: This is the actual thumb. Note that the blue background is missing - that part is now all white.
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- Carsten Orlt
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2 things I would test: place a diff image instead of the stage lights into the BG and try to export (to see if there is something wrong with the BG image of the stage lights),
or
create an empty timeline with the specs you want (vertical etc) and then copy only the clips from your previous timeline you need for your image export (to see if your project got corrupted)
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- Carsten Orlt
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Or better only use compound clips and no sync clip even though you have to manually sync the 2 singer versions? (to exclude the option that sync clips behave differently when all is combined.
It's all a game of eliminating possibilities to either find a solution or to be sure it is still potentially a bug.
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The stage lighting background had an opacity of only 10%. Since the default black background was bleeding through (no background), this darkened the display just the right amount.
Keeping in mind this worked on the full HD video AND the Square video and I was able to save a single frame from each of those, for some reason this did NOT work for the vertical format video.
As soon as I put a black generator background behind the blue stage lights, everything worked fine. Nothing changed visibly in the video, but the single frame now printed with the correct background.
Thanks for your troubleshooting advice. It helped me to get to this solution - though I would call this a bug anyway since it only breaks in the vertical format. I created a new vertical test from the original HD video with exactly the same characteristics.
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Tried this. Did nothing. I've had corrupt render files before but never ones that just became invisible in the share current image.Ben Balser wrote: First thing I would have done is delete render files, looks to me typical of corrupt render files. I've had this issue a few times before, and that fixed it for me. Delete renders, relaunch the app.
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- Carsten Orlt
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This only happens when exporting stills not movies:When you set the most bottom layer in a multi layer timeline (no matter if that background clip is below, in or above the primary storyline) to any value below 100% opacity, FCP always uses WHITE as background, regardless which Player background is set in the preferences.
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