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Problem applying transforms to multicam clips
I've created a multicam clip, containing nine angles synced to a music file. I now want to use it twice in my project, one instance on the left and one of the right. Both instances should have unique dimensions (width trimmed) and different angle cuts. So the basis would be the same multicam clip used twice in the project.
I thought this would be pretty simple and straightforward, but so far I'm struggling. I've place the first instance of the multicam clip on the timeline. Then I selected the multicam clip and, using the Inspector, I entered transform values to trim that clip to half its width and move it to the left. Then I started doing the angle cuts and noticed to my surprise the transforms I applied only apply to the initially selected angle and not the whole multicam-clip. So when the angle change happens, my clip is displaying at its original size again. Googling, I found a Larry Jordan video online that shows you need to edit multicam clips in the angle editor. I find this very weird, because that would mean I have to apply the transforms to all nine angles inside the clip. Also, in this case the edits would be done on the multicam clip itself, so they would apply to both instances that I want to use. And I want them to have separate tranform/trim values.
So what is the best solution? Should I duplicate the multicam clip in the browser and apply my transforms in both angle editors to all angle clips? Or should I wrap both multicam clips separately inside a compound clip and apply the transforms to the compound clip? That last solution works, but it makes it more difficult to set the angle cuts, because I'd have to open the compound clip, to get to the multicam clip inside it. And when it's showing the contents the compound clip, I can no longer see my main timeline with the other compound/multicam clip.
It seems multicam clips are perfect for full-screen edits, but are rather clumsy when you want to do transforms, etc.
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But, you need to edit the two MCs side by side, which can be done.
In the angle editor, take your first clip, crop it, size it, position it, get it looking the way it needs to look takign up half the screen. Copy it. Then select all the clips in the angle editor at one time, Paste Attributes (Shift-Cmd-V). Done.
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I've now changed my approach. I've duplicated the multicam clip and deletes angles so that one multicam clip contains all portrait shots and the other one all landscape shots. I'm going to try to edit it this way. The keyboard shortcut for applying the attributes to all clips seems like a nice timesaver. Thanks. I'll report back how it went.
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I'm seriously disappointed by how difficult this task has been so far. I feel like the application is fighting me. A multicam clip looks like a regular clip on the timeline. Albeit with an extra feature that you can switch angles. So why doesn't it behave like a regular clip?
I guess the only option left is to do the angle cuts on a multicam clip inside a compound clip. And add the compound clips to the timeline.
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Just edit your first multicam, then go back and edit the second one, no need to make compounds. I think you need to read through the user manual about how Mutlicams work.
support.apple.com/en-in/guide/final-cut-pro/ver10e087fd/mac
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I've read the manual.FCPX.guru wrote: Just edit your first multicam, then go back and edit the second one, no need to make compounds. I think you need to read through the user manual about how Mutlicams work.
support.apple.com/en-in/guide/final-cut-pro/ver10e087fd/mac
You claim I don't need compounds. But I don't know how I would cut and switch the angles of it otherwise. Let me explain: you cannot place angle cut/switch markers when inside the Angle Editor. That has to be done one level up, i.e. on the multicam clip itself. And only when it's on a timeline (so not in the clip Browser). So I have to add the multicam clip to the timeline. I do that and also add my second multicam clip to the timeline. So now my timeline has two multicam clips stacked on top of eachother. One only displays it's contents on the left side of the screen, the other on the right side. So now I want set the Angle cut and switch markers on the multicam clips. I open the Angles view next to the preview window. But this Angles view is only connected to one of the multicam clips. So I cannot switch from one multicam to the other and set/adjust angles. I also cannot do this by opening one of the multicam clips, because that takes me to the Angle Editor.
The only way I found to do this, is by encapsulating each multicam clip inside a compound clip. That way I can, from the main timeline, open the compound and from that one-level-down view set multicam angles on that particular multicam clip.
Anyway, using some of the workarounds I mentioned in my posts I managed to create my video clip. I genuinly surprised that I seem to be the only one having problems with this. You say it's an unusual edit. I see edits like this a lot. Every music video has multiple picture-in-picture videos running alongside some music. I guess using multicam for this isn't the way to go. Maybe I should've somehow gotten all clips on a common timecode and edit it using "normal" clips.
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- Tom Wolsky
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You can only switch the top most layer unless you press the V key to deselect clip/angles in the layers above the one you want to switch. Another solution is to simply move the storyline/multicam you want to work with to the top layer.
I don't think this is more cumbersome than the other NLE's i have tried, Possibly even faster!
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lzandman wrote: ....I see edits like this a lot. Every music video has multiple picture-in-picture videos running alongside some music. I guess using multicam for this isn't the way to go...
The term is split-screen or multi-screen. This is commonly done with multicam clips and is straightforward. Ripple Training did a tutorial on this:
"MacBreak Studio #285 - Multi-screen multicam in Final Cut Pro X":
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