- Posts: 77
- Thank you received: 6
3 Post Moderation Rule for New Boarders (25 Jan 2021)
New boarders will have their posts moderated - Don't worry if you cannot see your post immediately.
best workflow for creating a trailer from an edited movie ?
I was wondering what’s your workflow for creating trailer from a movie project in FCPX.
As much as I love FCPX’s workflow to edit movies, I find it annoying that you cannot open 2 timelines simultaneously (like you can do in Premiere for example) and pick form one, to create the second.
Currently I create a compound clip from the movie, select some bits, drop them into the timeline and break them apart before editing.
My main problem is that as an entire movie is quite long, I find it cumbersome to use the browser to spot the bits you’re interested in. Spotting them in the original timeline is much easier. But always switching projects is even more annoying.
I could do it from a simpler version of the movie (just a bounced video with only 4 separate audio stems for dialog, effects, ambiance & music) but I would like to avoid it because when editing the trailer the dynamic can be different from the movie. That means J & L cuts sometimes need fine tuning for which I need access to the original video shots a few frames before/after the movie cut.
So what’s your take on this with FCPX ?
Cheers
R.
[EDIT]
I now realize that my original question was not accurate enough. I feel the problem I described is appearing only after you made that first cut. When you mainly have the compound clips from the original movie broken down in the trailer's timeline and you are looking to test new edit variations for which you need to pick new stuff from the movie. That's where the classic pancake editing with 2 timelines opened is really convenient.
The problem I described is not about the storytelling aspect of the trailer. It's about implementing the easiest workflow in FCPX to test if those ideas actually work.
And thank you all for the suggestions below !
Please Log in to join the conversation.
Please Log in to join the conversation.
I just tested and it definitely helps to switch between them multiple times!
Not as ideal as pancake editing but I can live with it I think

Thanks Axel
Please Log in to join the conversation.
Please Log in to join the conversation.
Creating history....one edit at a time !
Please Log in to join the conversation.
- Posts: 971
- Thank you received: 46
Please Log in to join the conversation.
- Karsten Schlüter
-
- Offline
- Moderator
-
- Posts: 3790
- Thank you received: 718
A trailer is no 'shorter version' of a movie.
Or at last, it shouldn't. Coming from marketing, a trailer is an appetizer, a sales-tool for a product.
There are trailers/teasers, which don't show a single frame from the original movie. And there are trailers, who spoil me in under 2:30 the whole story=reason to watch it, so no need to go to the movies…
And: it makes a huge difference, to create, say, a 30secs/SuperBowlAd for part IV of a well-known franchise, or to interest a distributor on some fair for a 3h doc…
To distill a 10min short-cut of some 130min masterpiece you got already lots of advice.
For a 'real' Trailer, I would start with writing a script… always in mind: what to 'sell' whom … less a technical task than a conceptual…
Please Log in to join the conversation.
- Posts: 971
- Thank you received: 46
Editing "trailers" must be the most difficult aspect of film editing, you have to tease the audience about what is upcoming, reveal something of a plot line, maybe not the actual plot line, something...Try and give the audience a hook into deciding your movie and not the film in the next room...
It is like writing a review for a novel...what do you reveal...how do you tell the highlight of the book without giving away the end...That is serious talent there...and not everyone can do it...
Good luck with the effort...Access to b-roll, discarded off cuts, out takes, in fact was there not recently a movie with some A lister in the trailer and this A-lister was in the movie for about 2 minutes total?? If true, that was a ballsy move by the trailer editor...
Please Log in to join the conversation.
- Karsten Schlüter
-
- Offline
- Moderator
-
- Posts: 3790
- Thank you received: 718
… a classic in Trailer-making. the one for PSYCHO (how do you sale that, without spoiling the whole premise??)… demanded to think a bit out-of-the-box:
(and for the fun of it, the German version - spoken by Hitchcock himself!)
Please Log in to join the conversation.
- Posts: 971
- Thank you received: 46
What a way to sell a movie to the audience, who today is so ballsy and brave to imitate the greatest of all time, the master himself....
Thanks Karsten...I had seen this before, in college, wow...yeah...I knew then I was never going to get as good as the master...
I just remembered what the video was about...listen to what Hitchcock says and leaves out....He is teasing you with leading sentences...brilliant..points out things, now you are forced to watch to find out what he left out...that was totally ballsy...I mean big ones..brave...dammit now I have to watch the movie...
Please Log in to join the conversation.
For a movie there's a script and a storyboard. That doesn't mean everything falls in place at the edit. You don't stop needing your NLE's abilities after the first cut.FCPX.guru wrote: Or sit down with pencil and paper, write the script, scene by scene, what you envision. Just like the movie itself, you're telling a story; start, middle, end. Then go get the clips together.
That is another great way to START creating the trailer's rough cut.dgwvideo wrote: You can also just drop your completed movie into the timeline and then create a secondary storyline above that with your clip selects from the movie below.
I now realise that my original question was not accurate enough. I feel the problem I described is appearing only after you made that first cut. When you mainly have the compound clips from the original movie broken down in the trailer's timeline and you are looking to test new edit variations for which you need to pick new stuff from the movie. That's where the classic pancake editing with 2 timelines opened is really convenient.
Actually that would be the simplest way to do it within the same timeline.MsJustine wrote: Duplicate the long version twice, drop both onto the timeline, set the aspect ratio to 50%, then you can see both playing in real time and you edit the one version, and the other version maintains it plays, no worries about switching timelines??? You know the side by side "before/after" setup...
The trailer's edit. Followed by a very visible clip of some kind (gap, or just red frames for example) and then the whole movie from which you can pick from.
I don't know why I didn't think of that before. Thanks !
The only downside really is if you want to get a quick overview of your edit over time, you cannot just shift+Z anymore which I do quite often
Karsten Schlüter wrote: may I play the 'Bad Cop' here?
A trailer is no 'shorter version' of a movie.
Or at last, it shouldn't. Coming from marketing, a trailer is an appetizer, a sales-tool for a product.
There are trailers/teasers, which don't show a single frame from the original movie. And there are trailers, who spoil me in under 2:30 the whole story=reason to watch it, so no need to go to the movies…
And: it makes a huge difference, to create, say, a 30secs/SuperBowlAd for part IV of a well-known franchise, or to interest a distributor on some fair for a 3h doc…
To distill a 10min short-cut of some 130min masterpiece you got already lots of advice.
For a 'real' Trailer, I would start with writing a script… always in mind: what to 'sell' whom … less a technical task than a conceptual…
I actually agree completely with you Karsten!
But the problem I described is not about the storytelling aspect of the trailer. It's about implementing the easiest workflow in FCPX to test if those ideas actually work.
Anyway, thank you all for your inputs. I am going to try MsJustine's suggestion. Should do the trick quite well !
So simple that I really wonder how I didn't think about it before. Maybe my addiction to shift+Z :huh:
Please Log in to join the conversation.
- Posts: 971
- Thank you received: 46
When you select the primary story line, you can I and O, and I used shift delete to create gap clips, and the space bar to resume play back...works wonders!!
Please Log in to join the conversation.
FCPX.guru wrote: Or sit down with pencil and paper, write the script, scene by scene, what you envision. Just like the movie itself, you're telling a story; start, middle, end. Then go get the clips together.
This!
You are always giving the best, 'wisest' advice. A guru indeed.
@Karsten. Thanks for mentioning Psycho, I must have seen it 30 times. It's very rewarding to compare just the intro (after the main titles) to Gus vanSants remake. vanSant said, it's the nineties, we can make these city panoramas and the travelling through the hotel window a one-shot. His version is ominous, looming, the camera is determined and omniscient. Hitchcock, on the contrary, mocks the audience with a series of irritating 'establishing shots' that do everything but establish anything. He already has his hands on the carpet that he plans to pull off from under our feet many times throughout the film:
Note the jerky jump cut, when the window is suddenly approached from the other side. How much of that is intentional? Everything! Hitchcock had done perfect one-shots some 30 years before.
Also see 78/52, a highly recommended 90 minute analysis of the shower scene:
Also, since this is a trailer, it's a good one. "The [specially interested] audience can't wait to see more!"
Please Log in to join the conversation.
- Karsten Schlüter
-
- Offline
- Moderator
-
- Posts: 3790
- Thank you received: 718
Axel wrote: … It's very rewarding to compare just the intro …
… and it's this intro, which gave PSYCHO on its appearance in 1960 in Germany a FSK18! (=suitable for +18y adults only *)… not the shower-scene… Why?
Because that scene indicates extramarital intercourse … wow!
… I'm sometimes puzzled, how our parents 'made' use :silly:
ok, sorry, for making this a "Who knows the most trivial trivia about PSYCHO?"
* movie was re-rated in 2004, FSK12… (min. age 12y) - to make the movie suitable for television broadcast. Money rulez …
Please Log in to join the conversation.
I never said anything to contradict your statement. But you start with the story you're telling. A trailer is a story. It's not the movie, as Kasten said, but what story are you telling the audience to wet their appetite? I do promotional video all the time. If we don't sell ads, our TV station fails, and if our ads don't work, we don't sell ads. We always start with "the story" being told. I've done a few trailers for some of our originally produced shows, and that's how we work. BTW, we're an entertainment station, we produce much of what we air ourselves, we're not a news station.
I'll repeat, tell the story, on paper first, and get to the heart of the matter immediately. Or you're simply taking shots in the dark until you happen along something that works, which takes a long time. Been there, done that, have the T-Shirt.
Please Log in to join the conversation.
FCPX.guru wrote: "For a movie there's a script and a storyboard. That doesn't mean everything falls in place at the edit. You don't stop needing your NLE's abilities after the first cut."
I never said anything to contradict your statement. But you start with the story you're telling. A trailer is a story. It's not the movie, as Kasten said, but what story are you telling the audience to wet their appetite? I do promotional video all the time. If we don't sell ads, our TV station fails, and if our ads don't work, we don't sell ads. We always start with "the story" being told. I've done a few trailers for some of our originally produced shows, and that's how we work. BTW, we're an entertainment station, we produce much of what we air ourselves, we're not a news station.
I'll repeat, tell the story, on paper first, and get to the heart of the matter immediately. Or you're simply taking shots in the dark until you happen along something that works, which takes a long time. Been there, done that, have the T-Shirt.
I didn't ask any question about storytelling. I asked about workflow. PRACTICAL workflow. In FCPX. Not in my mind or paper.
As I also said in the same post you quoted me from:
"The problem I described is not about the storytelling aspect of the trailer. It's about implementing the easiest workflow in FCPX to test if those ideas actually work."
So please stick to the question and stop assuming you're the only one with the t-shirt "been there, done that" and that people forget about storytelling when they ask a workflow question. That looks condescending even if it isn't.
Please Log in to join the conversation.
How to find them? If you're using Used clips, make a Smart Collection that shows only the Used Clips from that timeline, then add them to a Keyword collection that stores the clips for your trailer.
Or, you can just open the original timeline, Shift-F, and drag that into a Keyword collection that stores the clips for your trailer.
Normally, I've edited the project, or at least graded it, and am familiar with it, so I pretty much know where to get what. But if you're new to the project, I'd use a Keyword collection to put everything in that I need from the original timeline.
Please Log in to join the conversation.
FCPX.guru wrote: Once I have the story mapped out, I know what clips I need.
How to find them? If you're using Used clips, make a Smart Collection that shows only the Used Clips from that timeline, then add them to a Keyword collection that stores the clips for your trailer.
Or, you can just open the original timeline, Shift-F, and drag that into a Keyword collection that stores the clips for your trailer.
Normally, I've edited the project, or at least graded it, and am familiar with it, so I pretty much know where to get what. But if you're new to the project, I'd use a Keyword collection to put everything in that I need from the original timeline.
That is not relevant to what I asked.
Thanks anyway.
Please Log in to join the conversation.
Creating history....one edit at a time !
Please Log in to join the conversation.



