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alpha not recognised
19 Mar 2018 10:03 #94695
by mitchino
alpha not recognised was created by mitchino
FCPX 10.3.2, importing a ProRes 422 movie from c4d that has an alpha channel. FCPX isn't recognising the alpha. I have opened the inspector and changed the settings on the clip from none/ignore alpha to straight, but nothing happens, it keeps switching back to none/ignore.
How can I get this working?
How can I get this working?
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19 Mar 2018 10:11 #94696
by joenca
Replied by joenca on topic alpha not recognised
ProRes 422 does not support an alpha channel. You'll need ProRes 4444.
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19 Mar 2018 10:35 #94698
by mitchino
Replied by mitchino on topic alpha not recognised
tried that still not working! tried animation codec which definitely works in other apps.
maybe I'm missing something - import the 444 clip, set the alpha to be recognised, drag to timeline, doesn't work and setting has changed back to ignore alpha
maybe I'm missing something - import the 444 clip, set the alpha to be recognised, drag to timeline, doesn't work and setting has changed back to ignore alpha
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19 Mar 2018 12:34 #94700
by mitchino
Replied by mitchino on topic alpha not recognised
can anyone help me here, got a horrible deadline!
apparently FCPX cannot recognise alpha channels when using proxy media, but I am not doing that, it's set to use original media
tried animation codec, tried 4:4:4 codec
why is this so difficult?
apparently FCPX cannot recognise alpha channels when using proxy media, but I am not doing that, it's set to use original media
tried animation codec, tried 4:4:4 codec
why is this so difficult?
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19 Mar 2018 12:38 #94701
by mitchino
Replied by mitchino on topic alpha not recognised
I've also rendered a separate movie of the alpha channel - can I use that in FCPX like in After Effects by using it as a track matte?
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19 Mar 2018 16:08 #94708
by mitchino
Replied by mitchino on topic alpha not recognised
Have given up and rendered my movie with a green background instead of an alpha and keyed it out.
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- haysoos123
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19 Mar 2018 19:55 #94718
by haysoos123
Replied by haysoos123 on topic alpha not recognised
well you worked around your issue, but there must have been a mistake in the rendering settings from c4d. FCPX supports both animation and ProRes 4444 with alpha.
Typically if it's got a proper alpha channel, you shouldn't need to set anything when you import it. You may need to specify if the alpha is straight or pre-mulitplied. To use it, you would just stack the clip with alpha on top of another clip, and it should work. Normally we'd ask you to send the files to check them and try to figure out what's wrong. If you still want to do that, you can, so we can figure out if it's a bug worth reporting.
Typically if it's got a proper alpha channel, you shouldn't need to set anything when you import it. You may need to specify if the alpha is straight or pre-mulitplied. To use it, you would just stack the clip with alpha on top of another clip, and it should work. Normally we'd ask you to send the files to check them and try to figure out what's wrong. If you still want to do that, you can, so we can figure out if it's a bug worth reporting.
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- doug.suiter
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10 Jul 2020 05:23 #108573
by doug.suiter
Replied by doug.suiter on topic alpha not recognised
FIXED: I had exactly this issue this morning render out from Motion to ProRes 4444 including RGB+alpha. You can see the alpha in Finder's quickview so I knew it was there. If you toggle the alpha handling to straight or premultiplied on FCPX it spited back to none by itself within a second or two.
I took the resulting file that came out of motion though compressor as ProRes 4444 RGB+alpha and it fixed it.
I took the resulting file that came out of motion though compressor as ProRes 4444 RGB+alpha and it fixed it.
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11 Jul 2020 04:49 #108618
by JoeEditor
Replied by JoeEditor on topic alpha not recognised
If you're not getting alpha out of Motion will all the export settings correct, check the Project setting in the Inspector. Make sure that Background is set to be Transparent. If it's not, the export settings won't help.
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- Doug Suiter
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11 Jul 2020 06:52 #108620
by Doug Suiter
Replied by Doug Suiter on topic alpha not recognised
I think you may have misunderstood - there is an alpha channel out of Motion because it shows up in quicklook, but it is not recognised in FCPX. If you run it through compressor the alpha is then recognised in FCPX
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