- Posts: 1
- Thank you received: 0
3 Post Moderation Rule for New Boarders (25 Jan 2021)
New boarders will have their posts moderated - Don't worry if you cannot see your post immediately.
Non Real Time Count Up Clock
- john.gunninged
-
Topic Author
- Offline
- New Member
-
Less
More
03 Nov 2017 12:16 #91495
by john.gunninged
Hi Folks, newbie to FCP here, hoping for some advice.
In FCP 10.2.1 I'm trying to create a count up clock that runs from 0 to 7 years in 10 minutes, formatted something like:
0sec 0min 0hr 0day
and counting the whole way up thru
59sec 59min 23hr 2554day
until
0sec 0min 0hr 2555day.
I can't seem to find any way of creating a counter that's
A) Formattable so it's not just timecode or a straight count
Not in real time/linked directly to the frame rate of the project.
Am I being a total loony bin and this just isn't possible without actually doing each individual frame?
Cheers
Non Real Time Count Up Clock was created by john.gunninged
Hi Folks, newbie to FCP here, hoping for some advice.
In FCP 10.2.1 I'm trying to create a count up clock that runs from 0 to 7 years in 10 minutes, formatted something like:
0sec 0min 0hr 0day
and counting the whole way up thru
59sec 59min 23hr 2554day
until
0sec 0min 0hr 2555day.
I can't seem to find any way of creating a counter that's
A) Formattable so it's not just timecode or a straight count
Am I being a total loony bin and this just isn't possible without actually doing each individual frame?
Cheers
Please Log in to join the conversation.
- Karsten Schlüter
-
- Offline
- Moderator
-
Less
More
- Posts: 3790
- Thank you received: 718
03 Nov 2017 16:27 #91504
by Karsten Schlüter
Welcome John to fcp.co
some math: 10min= 60x30 frames = 1800 frames
So each day# is 'visible' for ~2 frames; but the looping hours, min, secs are beyond recognizable, could be 'any' number…
So, what you need is a counter from 0-2554 and three, two digits random generators - you can build that in Motion.
Replied by Karsten Schlüter on topic Non Real Time Count Up Clock
john.gunninged wrote: … trying to create a count up clock that runs from 0 to 7 years in 10 minutes, formatted something like:
…
59sec 59min 23hr 2554day
…
Welcome John to fcp.co
some math: 10min= 60x30 frames = 1800 frames
So each day# is 'visible' for ~2 frames; but the looping hours, min, secs are beyond recognizable, could be 'any' number…
So, what you need is a counter from 0-2554 and three, two digits random generators - you can build that in Motion.
Please Log in to join the conversation.

