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Trim to playhead requires deselecting

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05 Feb 2017 08:31 #85484 by Doug Suiter
Hey folks :) So - trimming to playhead in the timeline - I do this all the time and have assigned the shortcut '' …However if a clip or edge of a clip is selected I just get an error sound and I have to deselect all before I can perform the trim.

It feels like a completely unnecessary extra step and I keep bumping into it - especially then the selected clips or edge is somewhere other than the immediately visible part of the project timeline. Does anyone have a remedy for this or at the very least a rationale for why it should be this way? I have provided feedback but I was curious to see if I am alone in feeling this way or not?

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05 Feb 2017 14:04 #85486 by JoeEditor
It seems there was a "trim to playhead" command at one time, I could be mistaken. But it would help me out a great deal. I'm constantly hearing the error clunk and having to click again to select the whole clip first to trip. Trimming to the playhead, with and edit point selected, that honestly should be a command from day one.

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05 Feb 2017 15:48 #85491 by Tom Wolsky
There is a trim to playhead. Been there since day one. Opt-[ to trim from the head. Opt-] to trim from the tail. Opt-\ to trim to selection. Don't need to select anything. Annoying that it can't trim if there's a selection in the project. The selection problem is new to 10.3. Didn't occur in 10.1 or 10.2. Please use feedback.

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05 Feb 2017 16:36 #85493 by odedh
If the edit point is selected you should use Shift+X (Extend edit) and it will to the same thing

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05 Feb 2017 20:08 #85499 by Doug Suiter
"Annoying that it can't trim if there's a selection in the project. The selection problem is new to 10.3. Didn't occur in 10.1 or 10.2. Please use feedback."

Thank you - that is the answer that I was looking for. I didn't realise it was a new issue in 10.3 but that explains why it's only recently driving me insane ;) I have sent feedback.

"If the edit point is selected you should use Shift+X (Extend edit) and it will to the same thing" - while this is try its not the point. I a referring to clips or edit points that are selected inadvertently - especially those outside the visual range of the of the project timeline.

I should also clarify that I remapped the should cut to '' - it is by default Option [ and Option ] but I prefer it without the modifier.

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05 Feb 2017 21:42 - 05 Feb 2017 21:43 #85508 by JoeEditor
SHIFT-X! Can't believe I forgot that! Yes, Shift-X is EXACTLY what we're looking for. Thanks Odedh!

Shift-X trims the selected edit point to the playhead. PERFECT!

I feel so stupid I didn't remember that... (sigh)
Last edit: 05 Feb 2017 21:43 by JoeEditor.

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06 Feb 2017 18:35 #85523 by odedh
you're welcome :)

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06 Feb 2017 18:42 #85524 by Tom Wolsky
One of the reasons I think the selection behavior changed is that now you can select multiple stacked clips and trim them all to the playhead with the Opt-[ ] shortcuts (or whatever you've assigned) rather than only trimming the targeted clip on top.

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06 Feb 2017 20:55 #85526 by Doug Suiter

One of the reasons I think the selection behavior changed is that now you can select multiple stacked clips and trim them all to the playhead with the Opt-[ ] shortcuts (or whatever you've assigned) rather than only trimming the targeted clip on top.


A good point, Tom. Although I do hope they make it so when the playhead is over a clip that is not selected other clips are deselected automatically when you use the trim to playhead command. That would seem doable.

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07 Feb 2017 10:16 #85539 by davechap
This has been bugging me too and I didn't know what I was doing wrong lately. It makes total sense that this is new behavior with all of the other selection options.

My Fix: I mapped Deselect All to CONTROL+RETURN, which is a lot closer to CONTROL+Left and Right Bracket. I still have CMD+Shift+A assigned, but that takes more hand relocation when trimming.

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07 Feb 2017 10:19 #85540 by Doug Suiter
I remapped Deselect all to escape. It works, but makes for a much less fluid editing experience and i am growing to detest that "donk" sound.

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08 Feb 2017 11:58 #85576 by Finbo
Have to agree that this is an annoying feature in 10.3. The donk noise does get on ones nerves at times.
If you're editing with someone, it sort of feels as though you don't know what you're doing and making mistakes when you hear the donk noise!
Is this a bug or will it remain this way in the future too?

I also find the clip height in the timeline not staying at the position you had it for a previous project or when you last used fcpx frustrating too!

But have to say, the updated roles system and the multi-track .mxf export are great features.

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