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Video Bug on Final Cut Pro X

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23 Apr 2016 07:00 #75883 by jonie.wl
Hello Everyone! I'm seeking help with an issue that I don't know how to resolve. I create videos for youtube. Most of them are 20 minutes or longer so they are take a lot of work to create. I use Final Cut pro X to edit my videos but I always get glitches/bugs on them. I have always blamed that my laptop is oldish (macbook air 2011) and has only 2 GB of ram and FCP always warns me that it need a minimum of 4 GB to work, but I don't have the means to purchase a better computer at the moment.. So I work with what I have. In the image you see the glitch that always shows up in my videos and I'm tired of it.. I work so hard on them to have this kind of glitch ruining them. My question is.. is it really the issue with my ram or am I doing something wrong in the edition?? It frustrates me so much and I can't go back to iMovie because I work with 3D audio and iMovie doesn't do a good job with that. Any help is appreciated. For more explanation on how I edit:

1- Import video files from my desktop
2- Place the video and audio file and sync them manually in the time line
3- Cut off parts of video not needed and add transitions
4- I see the glitches/bugs while I'm editing but the bug always shows in different parts than the ones I first saw them.
5- Save as Apple Devices since the final video is a good size and format to upload to youtube
Attachments:

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23 Apr 2016 11:44 - 23 Apr 2016 11:45 #75898 by Karsten Schlüter
A bug is an undocumented misbehave of an app, everybody can re-enact.
What you're noticing is no bug, but indeed an effect of using FCPX below min. specs...

Q: does your exported/shared video show the same symptoms? or is this just while ediitng?
if a) ugrade you hardware, if b) don't care (or work with proxies) … ;)

And: Welcome to fcp.co ! :)
Last edit: 23 Apr 2016 11:45 by Karsten Schlüter.

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23 Apr 2016 11:45 #75899 by Tom Wolsky
I don't think there's anything you can go about it. It's not only the RAM, but the graphics card is probably limited as well.

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23 Apr 2016 11:59 - 23 Apr 2016 12:00 #75900 by nils.dettmann
What video source/camera are you using?
Do you see the glitches when you directly play the source files?
Did you try to export ProRes first? Then check and encode in another app like "Handbrake" (free).

Do you have the possibility to transcode them to ProRes first. On a friends computer?!
ProRes should have less impact on your Macs performance.


As Karsten and Tom mentioned using an app below specs can lead to unexpected results.
Last edit: 23 Apr 2016 12:00 by nils.dettmann. Reason: Forgot one!

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23 Apr 2016 12:29 #75907 by BenB
Replied by BenB on topic Video Bug on Final Cut Pro X
What is "3D audio"?

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23 Apr 2016 16:15 #75921 by jonie.wl
Hello, I use a canon t5 and when I see the original video there are no glitches at all. They only show when I'm editing on FCP.

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23 Apr 2016 18:29 - 23 Apr 2016 19:24 #75925 by MarkNelsonMovies
This looks exactly like a glitch I was getting with interlaced 60i .MTS files off a Sony NEX-5.

My guess from your description, is that the issue might no not be with your computer, but with your import method.
Select one or more clips, then click - File>Transcode Media, then check create optimized media and click Ok.
If the problem goes away with those clips, then you may just have to work with optimized media on your computer, but you can try importing directly from the camera/card with FCPX's import function and see if that fixes the problem.

If you are shooting 60i, see if your camera has a 30p setting (.mp4 for sony) as that will be easier on your system.

A screenshot of the glitch as it appears in your timeline (instead of YT) would probably be helpful to the people on this forum.

Hope this helps,
-Mark
Last edit: 23 Apr 2016 19:24 by MarkNelsonMovies. Reason: add information

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23 Apr 2016 19:03 #75930 by Redifer
First we need to find out WHERE this is happening. Is the glitch only in the Youtube video? Or is it present while you are working in FCPX as well? If it's only in the Youtube video, try exporting a Quicktime ProRes and compress it to MP4 with high settings in Handbrake or MPEG Streamclip. Then upload the resulting MP4 to Youtube. I produce long-form content as well and I never ever publish directly from FCP to Youtube. I need more control over that and FCPX offers virtually none.

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23 Apr 2016 19:17 - 23 Apr 2016 19:19 #75932 by MarkNelsonMovies
Redifer,

in the OP

4- I see the glitches/bugs while I'm editing but the bug always shows in different parts than the ones I first saw them.

this seem to indicate that FCPX isn't reading the source files properly.

also,

5- Save as Apple Devices since the final video is a good size and format to upload to youtube

is not uploading directly to YT
Last edit: 23 Apr 2016 19:19 by MarkNelsonMovies. Reason: add information

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23 Apr 2016 19:55 #75934 by davechap
Hey Jonie,

Welcome! So as others have pointed out, FCPX does have a minimum requirement for running—and it is 4GB. Looking at the clips, I think this specific issue may be more with the codec than the GPU or ram. Perhaps your older GPU has some trouble with the media from the camera itself.

1. The T5 can shoot in 1080p and 720p—which one are you shooting in?
2. What is the frame rate? I would definitely stick to 30fps or 24fps.
3. Are you using a CLASS 6 card or higher to shoot on?

The format the camera shoots video in is a MOV with H.264/MPEG-4 encoding. Premiere Pro even has issues with this and people transcode this format into something else. The good thing about FCPX, it can transcode it for you without much effort.

I'm almost certain this is just a codec playback issue in FCPX. Here's what you can try:

1. Import your media. In the checkbox area, check to Create Optimized Media. This will transcode that h.264 media into ProRes and give you a better experience editing and exporting.

2. If you already have media imported and edited, Right Click the Event and select Transcode Media. In the dropdown menu that appears, select Create Optimized Media. You can also create Proxy Media in addition to this if you want. This may improve editing even more on your older computer.

**In order to toggle back and forth between the Optimized Media and Proxy Media, click the View tab in the Viewer and select either Optimized or Proxy. It's pretty easy to toggle back and forth.

Let us know if this solves the issue for you. Good luck!

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23 Apr 2016 19:59 #75935 by davechap
One more thing... When you export to YouTube, don't export with the Apple Devices preset. In the preferences, there should be a Compressor option that lets you select a Sharing Services with YouTube, Vimeo, etc as the descriptor. Export in this format and upload.

If you have Compressor ($50), you can export the native ProRes (after you have transcoded it from h.264 to ProRes) and then use Compressor to make the YouTube specific format. This seems like an additional step, but it gives you a master file (the ProRes render) that you can make other exports from. So you won't have to open up FCPX every time you need to make another version or size.

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23 Apr 2016 22:04 #75943 by jonie.wl
Thank you for the advice I will try it in my next video. I shoot at 1080p with 24fps my SD card is Sandisk ultra. For some reason every time I try to export it with the youtube option it fails and I have to start over again so the apple devices option has been the best way for me to export it to be able to upload it to youtube. This glitch also happens with video files recorded with my Samsung Galaxy S5.

I don't have a compressor but I have also read about converting the camera .mov file to ProRes hopefully I will be able to purchase it soon, but at the moment all I can do is try your first solution. thank you!

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24 Apr 2016 02:33 #75946 by BenB
Replied by BenB on topic Video Bug on Final Cut Pro X
"but the bug always shows in different parts than the ones I first saw them."

That's typical of the computer being underpowered for full playback. To to the menu that's at the top right of the Viewer, titled "View". In it, look at the "Quality" setting. Make sure it is set to "Better Performance."

Then Optimize your imports, as stated before.

And be sure all media and Libraries are on an external USB 3 or Thunderbolt drive.

Aside from adding more RAM to your system, that's about all your options.

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24 Apr 2016 13:16 #75971 by Russ Haskell
You've had so much good feedback that you probably don't need this…but just a couple of additional comments, FWIW.

The artifacts you see while editing your projects are something that you're probably just have to live with – because of the hardware limitations (especially the GPU). Nevertheless, if you are able to complete your edits and export the project, I would expect that you cam still get a satisfactory output file for uploading. The higher the quality the file that you upload, the better will be the result after You Tube recompresses it. So if you have enough time (and patience) consider exporting a Pro Res LT master file and uploading that via the You Tube uploader.

Best of luck.

Russ

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26 Apr 2016 05:13 #76049 by jonie.wl
Thank you everyone!

I will invest in a compressor and try to convert the original files to prores will take a lot of time in my slow laptop but guess it will make my videos looks better and hopefully without this issue that is bothering me so much.

I don't now if this can be closed or marked as solved. I appreciate all of your help. Thanks again!

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26 Apr 2016 07:27 #76052 by nils.dettmann
Be aware that Compressor could have the same problems as FCPX.

It has the same specs and FCPX uses compressor internally for some transcoding processes.
Did you try generating optimized media in FCPX on import?

I don´t know if it´s the same in your country. In Germany you can buy apps in the App Store and "Return" them if they don´t work as expected. At least that´s possible for most apps.
In that case you could try Compressor...

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