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CoreMelt releases new LUTs plugin for FCPX

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04 Apr 2016 19:57 - 04 Apr 2016 20:00 #74927 by bluefonia
Here is the link
www.coremelt.com/products/lutx.html?utm_...15&mc_eid=549ff42fce

Looks pretty interesting. Has some really nice features, - among them the best preview and before/after function I have seen until now. Includes camera specific LOG>rec709 Luts, 40 look LUTS (more to come and can import LUTs from other developers too. The price is nice too, - $29 as intro offer.
Last edit: 04 Apr 2016 20:00 by bluefonia.

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04 Apr 2016 21:06 - 04 Apr 2016 21:32 #74928 by DmitriZigany
The promo video on vimeo is soooo slow to load... Vimeo really has problems with their speeds often, I feel... But I'm curious enough to sit and wait for it to load...

EDIT: Finally I could watch it! Looks REALLY interesting! And the introduction price is a steal! Would order immediately but no money on any of my cards. So hope the introduction price stays for a little while... Downloaded the demo in the meanwhile...
Last edit: 04 Apr 2016 21:32 by DmitriZigany.

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05 Apr 2016 03:35 #74936 by CoreMelt
ok, sorry about that we have never experienced that problem with vimeo loading slowly. The videos will be on youtube as well shortly. Intro price will last until after NAB.

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05 Apr 2016 03:40 #74938 by BenB
I'm having no issues with Vimeo, BTW.
And LOVE this new plugin!

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05 Apr 2016 03:45 #74940 by CoreMelt
Just going to repeat an offer here that I already posted on facebook: we believe this will load just about any LUT you can find from anywhere in CUBE or DAT format, in fact if you find a LUT that it can't load and you send us a copy of the LUT so we can fix it, we'll give you a free copy of LUTx. (Trial version is fully functioning for 14 days).

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05 Apr 2016 10:51 - 05 Apr 2016 10:52 #74954 by bluefonia
@CoreMelt

Bought it, - this is indeed a nice plugin.
Now you just have to add vectors and curves in an update and this is close to a perfect thing :-)
Last edit: 05 Apr 2016 10:52 by bluefonia.

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05 Apr 2016 11:02 #74955 by CoreMelt
Thats certainly an interesting idea ;)

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05 Apr 2016 11:07 #74956 by bluefonia
I´ll look forward to the day... :-)

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05 Apr 2016 12:16 #74960 by BenB
Vectors and curves, now you're getting into a full blown color grading utility, not just a LUT utility. Currently I'm using Color Finale with LUTx. I like the options and workflow in LUTx over the LUT section of Color Finale. But Color Finale gives me color wheels, too. Been waiting for Color Finale to update with more functionality, custom preset, etc. There's room for growth here.

But having tested LUTx, and now using the public version (I paid for a copy, so my upcoming review wouldn't be seen as tainted), I'm blown away. Super fantastic, and even when it goes up to full price, it is a real bargain.

Vectors, curves... "wheels"? And then call it GRADEx?

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05 Apr 2016 13:04 #74961 by bluefonia
I have ColorFinale too. I like the curves, vectors and the ability to change the order of corrections/LUTs. Color wheels are nice too, - to me nt crucial though, - but they are small and not very accurate/responsive to work with imo and not having the ability to preview a LUT before adding it is a bit of a bummer I think .
The workflow in LUTx are the best I have seen yet, - yes, and give us curves and vectors, - and maybe color wheels for those who like that :-), - and we don't need much more for color grading.

NB.: I think color wheels are hard to get right in a plugin GUI. I have seen FilmConverts solution too, - also crabbed and not very responsive. The best solution I have seen yet is how Hawaki Color has implemented the wheels as an overlay in the player. The wheels have the right size, are responsive in the right way and - very important I think - you can keep focus on what you are doing all the time. You even can get the wheels as overlay, when you go fullscreen in the player. That is really good. As always - your mileage may vary.

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05 Apr 2016 13:47 #74962 by DmitriZigany

CoreMelt wrote: ok, sorry about that we have never experienced that problem with vimeo loading slowly. The videos will be on youtube as well shortly. Intro price will last until after NAB.

The plug-in looks amazing and before NAB is over I should have some money on my accounts, at $29 it really is a no-brainer even for a poor sod like me ;)

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12 Sep 2016 00:40 #79860 by Carter
I do wish that you could add custom LUTs to the basic list that is available in Log Processing tab within FCPX. What's nice about applying the LUT there is it affects all the source clips, in real time, and non-destructive. What I can do is apply the LUT so I can edit with footage that doesn't look flat. Then, when I'm ready to color grade the final cut, I would remove the log process and add the LUT again within my color grading software of choice.

The biggest advantage of doing this way, instead of an effect layer, is it doesn't need to render. Click it on or off and no rendering. So it's not slowing me down at all to add the LUT while editing.

Does the CoreMelt plug in require rendering when applied to a clip? If you then move or edit/split the clip, does it need to re-rendered?

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