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Denver Riddle reinvents DaVinci Resolve?? ;)
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plus this line:
"But I think you will see that it has the potential to change
the Final Cut Pro X experience."
whooo?! :woohoo:
for an amateur like me, this looks like the famous 3-color-wheel, I heard of some missing in FCPX ...
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- ronny courtens
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Sean Lander - Editing since 1982 - AVID 1991 - FCP 1999 - FCPX 2011
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- Karsten Schlüter
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BenB wrote: The physics of the universe doesn't upgrade. …
… but how you handle them - "nothing heavier than air can fly!" ... :whistle:
I guess, that's what Ronny meant.
… and for me, a 'color-EQ' (too much red? Minus it!) is no bad concept for a UI .... :huh:
We'll see, what Mr Riddle comes up with ............
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- simon.a.billington
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Seanus wrote: If these colour wheels display on the very image that you are supposed to be grading then I'm not interested.
In a way, I agree. But I certainly think it should be optional.
For the most part, FCPX has an inspector that is designed to house these type of tools, I would like to see that area utilised as per normal.
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- thefcpxeditor
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Seanus wrote: If these colour wheels display on the very image that you are supposed to be grading then I'm not interested.
I asked Denver the same thing and he said it is not an overlay in the viewer. Which is good to hear.
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BenB wrote: The physics of the universe doesn't upgrade. Color wheels are based on science. Not sure how they're outdated. They're still easier and more intuitive than the color board.
They're outdated simply because they're not included in FCPX. I thought you knew Ronny better than that.
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- ronny courtens
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I never said color wheels are outdated. I said: this is much more than the outdated color wheel. And if you look at the screenshot you will notice these wheels are quite different from the ones we know from, say, FCP7. If you don't understand the nuance in this I will be happy to spell it
- Ronny
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- ronny courtens
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It looks like either via this, or Resolve, my brain is going to be scrambled this year. Hurray!
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- Karsten Schlüter
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jjsanderson wrote: Yeah, I'm trying to work out what the depth-stacked-wheels are for. My head's saying '3D LUT', but I'm not convinced that can be right.…
Excellent observation!
Fun thing is:
I do see the same arrangement as in Resolve, but, in the right 'circle tunnel' you do see 4 'pucks' (as Ben calls them) - as in FCPX' color board - which make no sense, each 'wheel' represents puck#2,3,4 ... ???
Plus: How do you handle a 3D-interface with a 2D mouse/trackpad? Ok, Herr Krause did know, 20y ago, but still … a riddle. Which reminds me on my own reflections, how to add 'tic-' and 'logic-based'-behaviors to Motion: a three dimensional interface could solve some problems... Or create new ones.
… this sneak preview is excellent marketing by DR, so far :lol:
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- Disproportionate Pictures
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- simon.a.billington
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Disproportionate Pictures wrote: It's great to hear that this interface won't be an image overlay like some other ones have been. supposedly FXPlug3 support allowed for more complex plug-in interfaces. Perhaps that's what we're seeing here.
It's true. There have been a few changes to FXPlug 3, that being one of them.
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- Disproportionate Pictures
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www.reduser.net/forum/showthread.php?127...-Tool-Coming-to-FCPX
The OP there is clear that this is a screen cap from the promotional video, and not the interface itself. That's probably caused some of the confusion.
Unfortunately by Page 3, the thread had devolved into colourist elitism and Denver defending himself in a personal quarrel over an unrelated issue- so the thread is now locked. It's too bad, with Denver posting we might have teased some more details out of him...
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- ronny courtens
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Making complex technologies accessible to a larger user base is not threatening at all. After all it's always the skills of the person using the technologies that will make a production exceptional or not. If Denver succeeds in creating a plugin that will allow people who don't want to learn complex grading applications increase their grading capabilities inside FCP X I think this is a good thing.
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- simon.a.billington
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As long as you try to leave options for how people would like to work, I don't think it's a bad thing.
People will always get defensive if they feel their profession has been dumbed down and made more accessible to those with less skills. You see that happening everywhere.
However, if these options were around at an earlier point in time, many of us would have made our start that way too.
Besides, it doesn't really matter how intuitive and fast you try to make something, there will always be a need in understanding the theory and how things relate to each other because simplified solutions will only take you so far. All it does is often an easier learning curve to newcomers, I don't see a problem with that.
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