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Assigning Audio Roles
- DSvoboda356
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Can't sleep? Try this: fcpxpert.net ;-)
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- DSvoboda356
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DSvoboda356 wrote: Yea I might have misspoke. I use Roles to export the final spot with the surround audio. However when you bring in mono audio you can map it to either L,R,C,LFE,LS,RS in the audio config inspector. I expected it to behave the same after breaking apart the clip.
Gotcha... The screenshots are the clips after being broken apart? You're right, seems like you should be able to remap them... I wonder if there's something in the clips settings that "lock" it?
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- DSvoboda356
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DSvoboda356 wrote: Those grabs are from another spot. In that scenario I received the splits from a mixer as 8 mono channels. I was able to drop them all in and assign the mapping in the audio config inspector. I wonder if this is a bug?
I dunno, I'll track down a surround clip and see if it does the same here...
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In the settings, a surround component has "mono" as it's config, and a regular mono file has "1mono" as it's config. No idea if that has anything to do with it, but my guess is that since the component from a single 6ch surround audio clip doesn't really exist on it's own except in the X UI, it's configuration is sort of locked. You can change the panning, but not the actual info about what the clip is, since the mono source file is part of a multichannel clip. Don't think it's a bug, just the way X has to deal with broken apart audio.
If you took the 6 ch surround clip, opened it in it's timeline (panned everything center?, dunno if you'd need to do this...), assigned roles, exported the Roles as a multichannel QT movie, and reimported it, I bet you'd be able to use the Audio config on the components. Anyhoo, without doing that you can use the panner on the broken out components...
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- DSvoboda356
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If this isn't doing the trick, then I'm not understanding the issue.
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