- Posts: 6
- Thank you received: 0
3 Post Moderation Rule for New Boarders (25 Jan 2021)
New boarders will have their posts moderated - Don't worry if you cannot see your post immediately.
Longest Project cut on FCP X
As I was talking to a ex-Apple trainer and he was telling me that more than a hour and a half FCPX can become unstable?
Any thoughts?
Thanks in advance
Please Log in to join the conversation.
Sean Lander - Editing since 1982 - AVID 1991 - FCP 1999 - FCPX 2011
Please Log in to join the conversation.
Please Log in to join the conversation.
Hopefully the edit will not be too layered.
Please Log in to join the conversation.
- Andreas Kiel
-
- Offline
- Platinum Member
-
- Posts: 1077
- Thank you received: 189
tpayton wrote: Final Cut can handle timelines that are days and days long. In fact I don't there is a limit.
But you've to live with timecode jumps in this case
- Andreas
Please Log in to join the conversation.
Andreas Kiel wrote: But you've to live with timecode jumps in this case
Good point! Keep it under 24 hours just to be safe.
Seriously, for a long project I would strongly encourage you to edit in sections, chapters, reels or whatever makes sense for you. Then you can bring together an assembly by duplicating your timelines and making compound clips (in their own event) and then stitching those together. You will be much happier, plus working on a long timeline is an organizational drag.
BTW. Don't to do heavy editing IN compound clips in 10.1.1 as there are some performance issues that creeped up in 10.1. But hopefully by the time you need to work with it we will have a fix.
I do this kind of stuff all the time, so please hit me up with any future questions.
Please Log in to join the conversation.
Please Log in to join the conversation.
Please Log in to join the conversation.
nofilmschool.com/2014/03/1600-tracks-558...fcpx-on-new-mac-pro/
Please Log in to join the conversation.
Please Log in to join the conversation.
I think the biggest think is keeping the inspector tab and event browser closed if you don't need it.
Please Log in to join the conversation.
- haysoos123
-
- Offline
- Platinum Member
-
- Posts: 402
- Thank you received: 72
We do have even a 30 minute show that exhibits notable slowdown in the UI. It's not that you're unable to work, but it does have an impact on productivity. When you start to get the inexplicable beach balls, it can get frustrating. This is one of FCPX's biggest issues right now in my opinion. I would be happy if the next version did nothing else than make complex and long timelines as smooth and fast as short ones (well, there are some other bugs like keyframing and crop copying that I'd love fixed also... )
In short, I say go for your long-form project, but just be sensible with how you organize and break it up into manageable chunks before you merge timelines. In my opinion, those tests with days-long timelines are useless because they're just repeating very simple sections over and over. It's not indicative of the performance issues you'll get in a real-world project.
Please Log in to join the conversation.
Please Log in to join the conversation.
- KarlSutton
-
- Offline
- Senior Member
-
- Posts: 66
- Thank you received: 2
Please Log in to join the conversation.

