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scale logarithmic
29 Jan 2014 09:27 #40051
by cy
scale logarithmic was created by cy
Hello,
I want to scale something from 1 to 100% like its flying towards u (kinda)
now when i use scale with 2 keypoints it goes fast first and then it really slows down, because it scales linear.
i want it on a constant speed.
How can i do that ?
Thanks a lot. Cy
I want to scale something from 1 to 100% like its flying towards u (kinda)
now when i use scale with 2 keypoints it goes fast first and then it really slows down, because it scales linear.
i want it on a constant speed.
How can i do that ?
Thanks a lot. Cy
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29 Jan 2014 15:50 - 29 Jan 2014 15:52 #40084
by BenB
Replied by BenB on topic scale logarithmic
Actually, linear is a constant speed., Bezier (Smooth) causes the Ease In/Out effect. I'm not sure that can be controlled in FCPX yet, for the Scale parameter, as you can with things like the position parameter.
Last edit: 29 Jan 2014 15:52 by BenB.
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- ronny courtens
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29 Jan 2014 16:03 #40085
by ronny courtens
Replied by ronny courtens on topic scale logarithmic
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- Tom Wolsky
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29 Jan 2014 16:20 #40086
by Tom Wolsky
Replied by Tom Wolsky on topic scale logarithmic
The problem is that scaling is not linear. 50% in scale is quarter resolution. It's not easing that does this. I don't know if Motion can do this. The only application I know that has logrethmic scaling is After Effects.
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- ronny courtens
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29 Jan 2014 16:36 - 29 Jan 2014 16:38 #40088
by ronny courtens
Replied by ronny courtens on topic scale logarithmic
In Motion the default scaling interpolation is linear, i.e. the speed at which the object scales up or down is always the same from start to end. In FCPX scaling starts fast and it slows down at the end, which is kind of a logarithmic interpolation (see below).
Motion has a logarithmic scaling behavior that you can apply to an object. From the manual: "The Logarithmic parameter behavior applies a mathematical function to create a logarithmic curve (rather than linear) between the two values: the effect ramps up quickly, and then the effect slows down. This allows the animation to progress slowly when the scale values are small and speed up when the scale values are large."
I'm not quite sure if this is what the OP wants.
- Ronny
Motion has a logarithmic scaling behavior that you can apply to an object. From the manual: "The Logarithmic parameter behavior applies a mathematical function to create a logarithmic curve (rather than linear) between the two values: the effect ramps up quickly, and then the effect slows down. This allows the animation to progress slowly when the scale values are small and speed up when the scale values are large."
I'm not quite sure if this is what the OP wants.
- Ronny
Last edit: 29 Jan 2014 16:38 by ronny courtens.
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- Tom Wolsky
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29 Jan 2014 16:46 - 29 Jan 2014 17:09 #40090
by Tom Wolsky
Replied by Tom Wolsky on topic scale logarithmic
Probably. Because it's the opposite of the default behavior where small scale values appear to be quicker than large scale values where the movement appears to slow.
Exponential scaling. That's the term I'm looking for, what AE calls it, the ability to make the speed of the scale appear constant when it really isn't. It uses an acceleration curve so as the image gets larger the speed if scaling incrrases.
Exponential scaling. That's the term I'm looking for, what AE calls it, the ability to make the speed of the scale appear constant when it really isn't. It uses an acceleration curve so as the image gets larger the speed if scaling incrrases.
Last edit: 29 Jan 2014 17:09 by Tom Wolsky.
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29 Jan 2014 17:38 #40094
by rjvddoes
Replied by rjvddoes on topic scale logarithmic
Hello Cy,
You can do this in Motion.
In the inspector go to the properties tab of the object you want to scale, right click on the scale parameter and choose "Add Parameter Behavior>Exponential".
In the behaviors tab you can tweak the settings to your liking.
There is also a Logarithmic behavior, but I just played a little bit with it and it is doing the opposite of what you want. It ramps up very quickly and then slows down.
Exponential starts very slowly scaling up and as it gets bigger it scales up faster (like objects would do if they were moving towards the camera).
By adjusting the length of the behavior in the timeline you can set the speed of the effect.
Be aware that using a behavior can be a bit cumbersome at times. There are occasions that they won't exactly do what you want them to do as opposed to key framing , which gives you precise control.
Robbert-Jan
You can do this in Motion.
In the inspector go to the properties tab of the object you want to scale, right click on the scale parameter and choose "Add Parameter Behavior>Exponential".
In the behaviors tab you can tweak the settings to your liking.
There is also a Logarithmic behavior, but I just played a little bit with it and it is doing the opposite of what you want. It ramps up very quickly and then slows down.
Exponential starts very slowly scaling up and as it gets bigger it scales up faster (like objects would do if they were moving towards the camera).
By adjusting the length of the behavior in the timeline you can set the speed of the effect.
Be aware that using a behavior can be a bit cumbersome at times. There are occasions that they won't exactly do what you want them to do as opposed to key framing , which gives you precise control.
Robbert-Jan
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29 Jan 2014 19:31 #40105
by cy
Replied by cy on topic scale logarithmic
Thank you all,
very helpfull,
I am downloading motion and i will try it soon.
(indeed exponential was the word i was looking for)
I'll let you know how it went,
Big thanks !
Cy.
very helpfull,
I am downloading motion and i will try it soon.
(indeed exponential was the word i was looking for)
I'll let you know how it went,
Big thanks !
Cy.
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