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Audio Monitoring
When editing/retiming clips inside a compound clip. Is it possible to monitor the master audio from the storyline? The clips in the compound are mute - I'm inly interested in cutting to the master audio.
Thanks
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- dude at keystone
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One option for you is to razor blade the area of the master audio so that you can include it in your compound clip. So I'm saying, use the blade tool to make a cut at the top and a cut at the tail of the segment that is your compound clip range, and then include it when you choose all of the components of your compound clip.
You might also be able try selecting the range tool and select a range of your master audio that is the range of your compound clip and copy it and add paste it into your compound clip. You can always disable that track by hitting "v" when you're finished tweaking the timing of the elements within your compound clip.
I hope this is helpful to you! -s
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I did consider that workaround and tried a few things here and there. I noticed in the UI the control: Link to main storyline. I thought 'Now here's a chance that my compound clip will track the master'. Sadly not.
I'll have a go at tapping in markers on the main beat points of the music as a visual guide for the moment, but would really like to see some better monitoring options in the future.
Many Thanks
Mick
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As stated before, blade the audio at the In and Out points of the CC, copy that, open the CC in it's own timeline, paste that audio it. Edit away. When done, mute or delete that audio clip inside the CC. Back in the Project Timeline, select each blade point, hit delete to remove the cuts.
The second method, I much prefer this, is to select the CC, in the Clip menu, "Break Apart Clip Items". Edit them as desired. Select them all again, and create a new CC. Don't forget to delete the previously made CC, also.
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I made a sacrificial audio sequence for each compound clip to save the master from being hacked to pieces.
Of course I could float everything above the main storyline which contains the master audio, but then I'd lose magnetic snapping and the other useful global attributes that compound clips offer.
Perhaps I'm still thinking FCP7 Avid workflow?
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BenB wrote: I have had to do this before, and have tried two workarounds that weren't too bad.
The second method, I much prefer this, is to select the CC, in the Clip menu, "Break Apart Clip Items". Edit them as desired. Select them all again, and create a new CC. Don't forget to delete the previously made CC, also.
Thanks, I'll give that a try.
M
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Mick3D wrote: Of course I could float everything above the main storyline which contains the master audio, but then I'd lose magnetic snapping and the other useful global attributes that compound clips offer.
OK, then do this. Place that Compound Clip as a Connected secondary Storyline above your primary Storyline. You then have the magnetic properties, AND don't have to chop the audio up. Maybe, place the main audio in the primary Storyline, and place your clips in secondary Storylines connected to it. In this scenario, you'd never touch a Compound Clip.
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OK, then do this. Place that Compound Clip as a Connected secondary Storyline above your primary Storyline. You then have the magnetic properties, AND don't have to chop the audio up. Maybe, place the main audio in the primary Storyline, and place your clips in secondary Storylines connected to it. In this scenario, you'd never touch a Compound Clip.
That is a much more flexible and powerful option.
Brilliant!
Thanks
Mick
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