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Main Problem is Poor Quality of Third Party Plugins.
Another package, no provision for build-in and build-out. Some of this stuff seems obvious. Another transition that takes over 10 minutes to render and others that are slow and not using much of computer ability. Transitions by Apple render in seconds. Someone needs some quality control. Can Apple be expected to police this or offer plugins. Places where you expect the option of altering color is missing and the list continues. Don't really have time to download trial versions, but I guess this is what some would suggest. I know I am raining on someone's parade, but something should be said about this. Comments, please.
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- Tom Wolsky
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- Disproportionate Pictures
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The rush of plug-ins available for FCPX was made them tempting at first- but quickly you realize what plugins meet your needs and abilities.
That said, I'd be all for a FCPX plugin review website. It's a growing business- and it can be a crowded and confusing marketplace.
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I too have spent more than necessary on effects that are either not very useful or with poor quality
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- peteramwiggins
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I'll let you do the brainwork
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- TrixTrax9000
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Why don't we add a forum here where plugins are reviewed? Or is that already here with the 3rd Party Products forum? Or perhaps it might lead to a conflict of interest where someone who's an advertiser here is getting bad reviews. Not generally thought to be good for business...
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The good news is that at least with FCP X it's pretty easy to manage them.
As they can only live in two places AFAIK. Motion Templates/Effects and Library/Application Support
Could be better though. Would be a great feature if you could assign plugins to projects wouldn't it?
Sean Lander - Editing since 1982 - AVID 1991 - FCP 1999 - FCPX 2011
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If you find a resource, I would also be very interested in it!
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You Also get MUCH more plugins than for any other NLE, but with more variable quality.
I get what you are saying, and a review site would be great. It's hard to Find real-world reviews of NLE plugins (this is the case for a lot of specialized software).
I had one plugin that I couldn't Really get but I had Really AWESOME support with Pipinator from Simon. I have mailed him a couple of times with bugs, and they always got fixed within hours, a maximum of a few days.
That's not all. Simon asked us how we used his plugin and what we wanted different as he said: you seem to Be one of the few powerusers of my plugin. We had some email doscussions and long story short: he made a version of his plugin completely for us. Designed it like we wanted, left out features that got in our way of working faster and added features (within the possibilities of what he could do within Motion) that we asked for.
It's service like I've never seen before and it's a positive story about the small developers making FCPX plugins.
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Whether Apple has got something like a FCPX marketplace with approval like the app stores remains to be seen (it wouldn't surprise me if they did at some point).
I'm also the owner of the FCPX plugin review site peter removed the post for on this thread, if i can go on record as saying that i'm not trying to compete with this site (infact i am going to be linking to this site when we start adding links to free effects) all i started trying to do is gather links to all the effects/transitions/training that i could, in the hope that people would be able to rate or review them so the better ones would come out on top. I'm obviously not allowed to post the link to my site so i won't do, but it is out there as a work in progress. Hopefully this won't get removed either, just trying to be a community member and give something back.
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There a few sites that are creating Final Cut Pro web content, such as industry news and forums, that are run by people who rely on selling Final Cut Pro plug-ins. It would be honourable for these sites to make any links to commercial operations clear.
I'm hoping for an independent and relatively complete buyers guide site. It is a matter of whether a such a site can be supported by advertising from Final Cut Pro third parties.
Once there was someone we could trust, it would be up to us to submit reviews and comments to add to our combined knowledge (I would have to disclose that I create plug-ins so that other users would bear my position in mind when considering my views).
@Alex4D
PS: Peter, I hope you don't mind proposing a competitor for Final Cut Pro advertising on your site!
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Personally I don't consider render times to be what constitutes poor quality. Apple's choice to only include fast render effects, transitions etc. as standard was an obvious one. There are things that can be done to optimise even some heavier Motion created templates, such as replacing effect heavy elements with exported/re-imported still images and/or video's. Baking them in so to speak.
It has some advantages but when you optimise templates in this way the media files then need to be stored on your system drive for FCPX to access.
For me the obvious problem still lies within FCPX, or perhaps Motion. Motion 5, After Effects etc. are for creating different types of work than an NLE. As such they come with the ability to do RAM previews, or even better, display at lower resolution/frame rates for heavy work.
Adding the ability to publish Motion Templates for playback inside FCPX has this missing. I think it's great to be able to create/work with effects heavy graphics stuff directly inside the NLE by the way of publishing.
But FCPX needs to be able handle what the Motion Template is throwing at it, just as Motion does. I think being able to publish the Render Settings menu from Motion would be ideal but I have a feeling Apple would rather FCPX could handle it automatically, just better than it does.
When it comes time to render it wouldn't speed anything up, but would mean less rendering and easier setting up of heavy templates.
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Something to be aware of is that Apple put very simple working effects etc. in FCPX. There's stuff they couldn't do that would render fast either. It's not necessarily that they're better at it, more that they are strict on what they included.
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