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Slowing down title animations in FCPX
Creating history....one edit at a time !
Creating history....one edit at a time !
Maybe experiment a bit with moving things around and see how that is impacting your playback.
Otherwise, let me know what title you're using and I see if I can have a look at it tonight or tomorrow.
Creating history....one edit at a time !
- Scrubelicious
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Creating history....one edit at a time !
dgwvideo, I guess so... or not!
- Scrubelicious
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FCPGuy wrote: The Assembler project is bild with Behaviors and co. I can create a rigged project but it would be faster if you can let me know how long the build in/out should take.
dgwvideo, I guess so... or not!
Unless I missed something since the release, you can not Rig keyframes over time.
yup always here to help.
scottyd wrote: Hmm I don't really have a specific time. I was hoping I could mess around with it and see what looked best. Appreciate the offer though. I really want to learn this stuff, so I don't want it to be done for me. Pointed in the right direction (as far as what to modify in Motion) would be most helpful.
Yes the project uses Behaviors which is easy to modify. Right click the Title in the Titles Browser and Open in Motion.
Just adjust the length the behavior in the corresponding track to slow down the speed of the animation. Or move them down the timeline but you will also have to adjust the in and outs of the individual "clips or objects".
Keep in mind when publishing it back into FCPX you might want to adjust your build in and out markers.
Here is a screenshot, if you have any other question post them here!
- Carsten Orlt
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The idea behind these markers is that they make it possible to protect the timing of behaviours and keyframes regardless of length of the title so if you remove them the protection disappears.
Carsten Orlt wrote: ...If you remove that marker and publish the title under its own name the time of all behaviours and/or keyframes will be adjusted in relation to the overall length of the title in the FCP project....
Tested & confirmed! Thanks, Carsten. If the markers are wanted, you could go in and make each behavior longer, but, as mentioned above, timing still wouldn't be adjustable from within FCPx as it is with Carsten's suggestion.


