- Posts: 2
- Thank you received: 0
3 Post Moderation Rule for New Boarders (25 Jan 2021)
New boarders will have their posts moderated - Don't worry if you cannot see your post immediately.
What FCPX plugins are must have for professional long from theatrical feature use?
19 Oct 2012 07:43 - 19 Oct 2012 07:44 #15286
by Morisato
What FCPX plugins are must have for professional long from theatrical feature use? was created by Morisato
So... long time FCP user here finally being forced to explore the future and so I'm looking into FCPX, Avid, and PPro. I hear that FCPX has improved since launch but is still lacking... however, some claim that it can be AWESOME with the right plugins, so I'm asking, which plugins are must have to make FCPX tolerable to use for feature films shot digitally and expected for theatrical release.
Last edit: 19 Oct 2012 07:44 by Morisato.
Please Log in to join the conversation.
19 Oct 2012 08:25 #15287
by FCPGuy
Replied by FCPGuy on topic Re: What FCPX plugins are must have for professional long from theatrical feature use?
Usually for feature films shot digitally and expected for theatrical release you wont be using a Plugin in your NLE.
The after math is done ether before but more most likely after the edit.
So you are good.
The after math is done ether before but more most likely after the edit.
So you are good.
Please Log in to join the conversation.
19 Oct 2012 08:36 #15288
by Morisato
Replied by Morisato on topic Re: What FCPX plugins are must have for professional long from theatrical feature use?
Not even X2Pro? It seems kind of vital.
Please Log in to join the conversation.
19 Oct 2012 10:39 #15289
by cgbier
Replied by cgbier on topic Re: What FCPX plugins are must have for professional long from theatrical feature use?
Not a plugin, but Resolve is a very good replacement for Color.
Motion should be on your shopping list.
Depending on your composition needs, you might also want to have a look at Smoke 2013.
ProTools? Check Ardour. ardour.org/
Motion should be on your shopping list.
Depending on your composition needs, you might also want to have a look at Smoke 2013.
ProTools? Check Ardour. ardour.org/
Please Log in to join the conversation.
19 Oct 2012 10:42 #15290
by Mals82
Replied by Mals82 on topic Re: What FCPX plugins are must have for professional long from theatrical feature use?
Although I haven't yet used FCPX for such a project, based on what I have read so far I would say you would definitely need X2pro (v2) to get your sound to protools or other. Then, depending on your workflow, you might also need EDL X, that is if the color correction is for instance not done through Davinci Resolve, which takes FCPXML fine, or if the online conforming is done elsewhere. You might want to use EventManager if you're working on different things at the same time, although this is really optional. That's about it I guess. I was forgetting, you might consider also using something like proversioner to really be safe and keep better track of your projects.
Please Log in to join the conversation.
19 Oct 2012 10:43 #15291
by Mals82
Replied by Mals82 on topic Re: What FCPX plugins are must have for professional long from theatrical feature use?
BTW, those are not plugins, but separate apps you'll need!
Please Log in to join the conversation.
- Scrubelicious
-
- Offline
- Platinum Member
-
Less
More
- Posts: 1228
- Thank you received: 114
19 Oct 2012 18:13 #15312
by Scrubelicious
I agree, what was mentioned wouldn't consider as a plugin.
Replied by Scrubelicious on topic Re: What FCPX plugins are must have for professional long from theatrical feature use?
Mals82 wrote: BTW, those are not plugins, but separate apps you'll need!
I agree, what was mentioned wouldn't consider as a plugin.
Please Log in to join the conversation.
19 Oct 2012 18:29 #15313
by Soundwise
Replied by Soundwise on topic Re: What FCPX plugins are must have for professional long from theatrical feature use?
Adjustment layer that had a S-Curve and a Widescreen mask plugin. Those were basically the ones I used for previewing purposes. The "after math" as said was done at the post house after the edit.
Please Log in to join the conversation.

