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Slow Motion
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You didn't have to use Cinema Tools, FCP X has that function built in. Create a 24fps Timeline, Drop your clips in, use the Retiming's "Conform" function. It actually "is" Cinema Tools inside FCP X. Saves you some time.
Read the "Conform a clip’s speed to match the project’s speed" section here in the user manual.
help.apple.com/finalcutpro/mac/10.0.3/#ver40b00150
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Actually, I first tried the conform speed button inside FCP X, but I wasn't convinced by this workflow for two reasons: First of all, it needs to be rendered in FCPX ( it's fast though, but not as fast as Cinema Tools's, which will just modify metadata). The other reason is that I wanted every single shots at 23.98fps, so batch reconforming before ingesting inside FCP was quicker: I didn't have to do the conform speed operation each time I dragged a clip into the timeline.
I think this option is useful when someone has to reconform only a few chosen clips.
For this kind of project, I think FCPX is missing an option: the ability the reconform at any given speed, directly from the event browser (Maybe it's already there, but I couldn't find it).
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So, what exactly was your workflow going from Cinema Tools to FCP X?
A Conform function in the Browser would be really helpful, yes. I've filled out the feedback form on this awhile ago, and encourage others to do the same who need batch conforms.
Since I keep backround rendering turned off, since I rarely need things rendered until the end, that's not an issue for me, but if you're on an iMac for laptop, yeah, rendering could take some time away from editing.
Another workflow would be to drop all the clips into a rough cut, in order, conform, then trim the edits. But then there's render time if you're hardware can't do smooth playback without.
I bring up this workflow due to an issue I've found, as Cinema Tools is have trouble launching since I upgraded to Lion OS. In which case it's good to have even the remedial function in FCP X.
Fill out the feedback page!
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- Scrubelicious
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MorphoV wrote: Everything was shot with hacked GH2 in 720p@60 mode, then reconformed @24 fps with Cinema Tools, and quickly edited in FCPX.
vimeo.com/35856935
Pretty cool, I remember doing Skate videos back in the day with Premiere and a Pentium with 133Hz.
Worlds of difference... try to bring down speed lower on the Olli shots and kick in the Opticalflow.
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(I posted a script to batch convert here: www.personal-view.com/talks/discussion/5...-vs-disadvantages/p2 )
Then, I just batch reconformed with cinema tools (It just ask for a folder path, and will modify the metadata of all the clips in less than a second)... and I imported the files in FCPX.
I was ready to edit directly: Timeline and clips were both 720p 23.98fps.
By the way, I agree: I will send a feedback to apple very soon.
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- TrixTrax9000
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They've destroyed it to extend the mall next to it
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i make the timeline in 1080@25i, import the file and retime the clip at about 50% (but at 75% is the same) but can i do anything to improve the result?
Thanks
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Drop your 50i clip into a 25i timeline, use the "Conform Speed" function in the Retiming shortcut menu. That will give you the actual frames retimed for the clearest slowmo you'll get. Then slow down from there as needed.
Check this out.
www.fcp.co/forum/13-made-with-final-cut-...-mo-w-gopro-and-fcpx
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- Scrubelicious
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There are surtent ways and panning that has be done when shooting for slowmo. Except if you have high speed frame rate camera.
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the original mts file output from gh-2 is 50i but when the file is imported in fcpx become 25... why?? can i change this parameter??
thanks a lot for the support!
i read now that fcpx can't import 50i or 50p files... ufff and now what can i do?
i always use 50i for better movements but if i convert the clip in 25p is useless...
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Anyway I'd rather shoot on 720p mode @50 or 60, with a good GH2 patch ( Now, I use Flow Motion most of the time)
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Nice to see that it will turn out like I imagined
*edit*
I was trying to hack my GH2 for a while sho I could shoot a zillion frames per second, but I couldnt figure it out.
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