Get a 3D rendered scene into Final Cut Pro from Cinema 4D with Drop Zones? Izzyvideo shows you how.

The ability to import 3D models in to Motion was a welcome addition to its functionality. The problem is though once imported, you can't animate them or use the really nice features in Motion like lights and depth of field.

So to make a large project with 3D objects, third party apps can be used by rendering out a flat movie file and then incorporating drop zones into the scene.

This is exactly what Izzy from the YouTube channel IzzyVideo has done. He's starts off in Cinema 4D, goes through Blender, then Motion and gets the final result into Final Cut Pro. With Drop Zones of course.



If you are wondering how Izzy gets the keyframed drop zones into Motion (Which he doesn't really mention in the video above), then Deyson with the tutorial below can probably help. Worth a watch as his example is pretty cool.

With the two caveats of 1) The video is slightly old and 2) We haven't done it ourself, he has the answer with a custom script.

More information on the Blender to Apple Motion process here.




Thank you to both Izzy and Deyson, the process unlocks many different creative possibilities.

Just when we were gong to hit the publish button, we spotted this newer tutorial from Indigo Film School that might also help. No drop zones, but it does show how to use Apple's Reality Converter to make USDZ models for Motion.




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I am the Editor-in-Chief of FCP.co and have run the website since its inception ten years ago.

I have also worked as a broadcast and corporate editor for over 30 years, starting on one inch tape, working through many formats, right up to today's NLEs.

Under the name Idustrial Revolution, I have written and sold plugins for Final Cut Pro for 13 years.

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ianbaileyifs's Avatar
ianbaileyifs replied the topic: #115836 19 Aug 2021 10:07
Hi Peter,

Thanks for linking to my ‘Blender to Motion 2021’ video!

I’m certainly interested in being able to bring motion tracking data into Motion, but that script doesn’t seem to be available. However, now that you can import 3D objects as USDZ files into Motion, it’s become less necessary for this type of workflow.

Here’s how you might go about creating the stage with drop zones as shown in the Deyson video:

- Create the stage animation in Blender

- Bring it into Motion as a USDZ file using the process described in my video

- In Motion create your 3D scene with the stag animation, a camera, lights, 3D text and Drop Zones

- Animate the camera using Behaviours

- Create a template for FCP

One advantage is you can drag the stage animation into Motion’s 3D Objects library, so it’s always available to reuse.

JoeEditor's Avatar
JoeEditor replied the topic: #115838 19 Aug 2021 11:43
Using mO2 from MotionVFX you can bring in much more data and have much more control.