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How Does Dolby Atmos Work and How Do You Master for Spatial Audio?

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22 Jul 2021 10:01 #115532 by peteramwiggins

Music in Dolby Atmos sounds amazing, but how does it work and how do you master for the spatial audio format?

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26 Jul 2021 16:59 #115533 by tangierc
Thanks for this insightful information Peter. Appreciated as always.

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12 Aug 2021 13:48 #115732 by trevora
We just edited the Olympics in immersive. (We've edited them 5.1 discreet since Beijing 2008, pro-logic surround since Sydney 2000)

Basic approach was channel (rather than object) based. Truck generated bespoke 5.1 and on-passed the 4 host height channels + extra 4 spot mics. The immersive part was then mixed in control room as it aired (trucks generally not that well suited for immersive monitoring).

Edit was mostly to replicate/match truck 16 channel output but plenty of rebalancing, replacing, revoicing. Had to keep immersive tracks matching the rear surrounds.

Used Avid, would've possibly been a bit easier with PP adaptive tracks.

FCPx doesn't have output or export options for it to work, at least not as far as I could figure. Network + freelance editors heavily tied up with Avid anyway.

www.sportsvideo.org/2021/08/01/live-from...mentators-connected/

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