Welcome,
Guest
{JFBCLogin}
|
25 Jan 2021
New boarders will have their posts moderated - Don't worry if you cannot see your post immediately.
Read More...
Read More...
TOPIC:
Sound Design Breakdown in Final Cut Pro 19 Jan 2021 11:46 #112201
|
Evan Cabral takes us on a timeline tour in a recent Final Cut Pro project of his where the client specified they wanted good sound design. Administrator
|
Please Log in to join the conversation. |
Sound Design Breakdown in Final Cut Pro 21 Jan 2021 00:33 #112227
Nicely done. One thing I think is missing is using the power of FCP's roles and subroles not only for organization, but also for sub-mixes and busses. The whole timeline is essentially a large flat thing without a lot of differentiation. There's no discussion about connected audio clips, sound effects, fades/dips/ducks or dynamics processing. If you approach it right, FCP can pretty much do anything (apart from frequency shaping), but it helps to spend some time with roles to get the most out of it.
|
|
Please Log in to join the conversation. |