- Posts: 407
- Thank you received: 16
3 Post Moderation Rule for New Boarders (25 Jan 2021)
New boarders will have their posts moderated - Don't worry if you cannot see your post immediately.
Linking two lines on a anchor point.
21 Oct 2021 15:58 - 21 Oct 2021 20:05 #116862
by Albo
Linking two lines on a anchor point. was created by Albo
Hello,
I have two lines and a hand. I want to articule them on the anchor points.
Shoulder, elbow and hand.
When I move the shoulder the whole arm will move together.
When i move the elbow. The hand moves together.
They are all linked but can be moved separately.
Can I do this fairly simply in Motion?
Animating a character.
I have two lines and a hand. I want to articule them on the anchor points.
Shoulder, elbow and hand.
When I move the shoulder the whole arm will move together.
When i move the elbow. The hand moves together.
They are all linked but can be moved separately.
Can I do this fairly simply in Motion?
Animating a character.
Last edit: 21 Oct 2021 20:05 by Albo.
Please Log in to join the conversation.
21 Oct 2021 21:35 #116879
by ianstubbs
Replied by ianstubbs on topic Linking two lines on a anchor point.
Yes, it’s easy enough I think. Put the anchor point of the hand on the wrist and place it on the lower arm line and group them. Place the anchor point of the group on the elbow and place it on the upper arm line and group them again. Place the anchor point of the top group on the shoulder. The top group moves the whole arm, the next one down moves the bottom part of the arm and the hand and the hand is moveable on its own. All theory, I haven’t tried it but it should work.
Please Log in to join the conversation.
21 Oct 2021 23:55 #116880
by Albo
Replied by Albo on topic Linking two lines on a anchor point.
Yes it works.
A bit labor intensive because of the keyframing.
It would be nice if in some cases Motion would have an ease in and out without diving into the keyframe timeline.
Thank you.
A bit labor intensive because of the keyframing.
It would be nice if in some cases Motion would have an ease in and out without diving into the keyframe timeline.
Thank you.
Please Log in to join the conversation.


