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Constantly crashing
- Marc Lucas
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I thought originally it was GoPro footage in Multicam mode, changed to proxy media. Finshed the short test edit with a few pieces of iPhone footage and GoPro footage so decided to get morte familiar with the interface changing colours and keyframing clip position etc. Getting really frustrated. I'm going to ingest some more footage tomorrow and see if the media is corrupt otherwise I'll have to look at a fresh install which I don't really want to do. FCPX at the minute is unusable and got a big multicam job coming up this Thursday.....doesn't fill me with confidence:-\
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- bowlingotter
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As it stands, I've gone through all of the same steps as you and it's hardly useable with a decent size project. This close to jumping ship to Adobe, as I've heard that even people with top-of-the-line Mac Pro systems are having identical problems.
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- ronny courtens
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Can you post your system / hardware setup so we can see what you're working with? I just finished a crazy large video in muilt-role format on a MBP i7 and the project flew on it.
James
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James
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Otherwise, FCP X has been pretty solid with my standard formats (DV, HDV, MXF) from day one. You only have to give it a bit time on start up before you do anything.
(2010 i7 MBP, 8GB RAM)
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- Marc Lucas
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I'm pretty sure its nothing to do with the system or configuration.
Deleted all media that I was working with and re-imported the iPhone footage I was working with but didn't include the GoPro footage. Setting up the Multicam edit was a breeze no problems at all. Used four tracks all proxy. Cycling through the camera angles was fluid and worked a treat.
I think the problem is something connected to the speed of editing or the system isn't as stable as it should be. I have had one crash since. My crashes have all occurred whilst fine tuning the edit points in the Multicam timeline. For speed reasons I like to click before an edit points and audition the edit point over a few times to see if its where I want it to be so there are a number of quick clicks and spacebar presses to play over the edit point. I think thats where the problem is FCPX can't keep up with it especially when audio skimming is active. I know there are key commands to play and cycle a selection etc but I find the previously mention technique quicker.
Can I really be working FCPX to hard even with the specs of the system and with only FCPX open??
I do feel that the Go Pro footage was partly to blame so I'll test more and include that after some more experimenting. I do also feel that yes in a perfect world all these different flavours of footage are advertised to seamlessly mix together but when you actually start adding up the tracks and codecs I don't think FCPX is mature enough yet, I may be wrong.
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I can confirm that at this point working too fast in FCPX with choke it! I can make FCPX choke even before it has fully loaded! I'm not kidding. I can repeat it.
Now, with that said, FCPX is getting to the point where most of us can rely on it for most of the work we do today. I will do some testing with some Go Pro video from my airsoft team and report what I find.
PS:
I came across a post in a local Chinese language site that someone was having issues with FCPX because of the graphic card being used. Hmm, I what can say?
James
LLAP,
James
Taipei, Taiwan
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- Marc Lucas
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I set up an other one and starting testing again. There is definitely something wrong don't really want to do a re-install:-\
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1- Get Digital Rebellion's free "FCS Remover" to be sure all files are removed.
2- App Store, Purchased tab, click Install for FCP X. Done.
But I'd trash prefs (Preference Manager), use Disk Utility to repair all drives, be sure you have at least 10-15% of every drive's capacity as free space minimum, not any third party plugins you've installed.
What is your hardware setup?
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- ronny courtens
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Your system is perfectly fit for regular editing with FCP10. But woking on a multicam clip in the timeline puts a lot of strain on your resources. A Multicam clip holds all the clips (angles) you use in the multicam edit. This means that every time you play the timeline multiple streams of video have to be fed to your system and have to be processed at the same time.
Even on a maxed out computer the biggest bottleneck in working with multiple simultaneous HD streams is the media drive. When playing back multiple HD streams a fast eSATA or Thunderbolt RAID system will give you much more read speed than say a single FW 800 or SATA drive. Even when using HD Proxies a single FW 800 drive (average read speed 80 MB/s) will not be able to deliver more than 6 simultaneous streams until it chokes (spinning ball). And every time you click on the timeline the drive has to feed the streams. The faster you work on the timeline the quicker your drive will choke if it isn't up to the task.
With a decent yet affordable RAID like the new Promise Thunderbolt you can have 5 to 6 simultaneous full 1080 ProRes 422 (HQ) streams being fed to your system at the same time. When you use proxies (and you save the proxies to the RAID of course), you will be able to comfortably view up to 15 simultaneous streams without the drive choking up. We have thoroughly tested these different workflows.
There are of course other factors that will slow down your workflow, but my advice for multi cam work is: put your media on the fastest media drive you can afford (your boot drive being the worst possible place to store your media), convert all your multicam media to proxies and work with the proxies as far as the pure cutting is concerned, and turn off any background processes as well as skimming if you don't need it. This will put less strain on your system resources and your drive and it will make you user experience much better.
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- Marc Lucas
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Thanks for the feedback!
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- Marc Lucas
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- Marc Lucas
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Are you partitioning your drive to run two different OS versions?
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- Marc Lucas
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- ronny courtens
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Sorry to hear you are having so much trouble with this. I just did a small test with 13 1080p25 multicam angles on a Quad MacPro test machine with only 6 GB RAM and an nVidia card that is not optimized for FCP10. Media were coming from one single SATA drive. The multiclip could play at full resolution but some frames were dropped. Then I switched to Proxies and everything ran smoothly. I did the cutting, and after the cuts were done I messed around with the clips in the timeline. Even when quickly rolling back and forth between the clips and really putting the system to a test I did not experience any stalls or crashes. So IMO there definitely must be something wrong with either your drive or your workflow. I have attached a screenshot from this project.
If you have done everything Ben has suggested and you still get the crashes the only thing I can think of is a faulty media drive, or working with multicam while background processes are unfinished and still running. Please keep us updated so we can work out a solution together.
Best wishes,
Ronny
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