- Posts: 1049
- Thank you received: 404
3 Post Moderation Rule for New Boarders (25 Jan 2021)
New boarders will have their posts moderated - Don't worry if you cannot see your post immediately.
FCPX v Adobe Premiere Pro v Avid Release History
- peteramwiggins
-
Topic Author
- Offline
- Administrator
-
- The Administrator :)
Administrator
Please Log in to join the conversation.
- Posts: 971
- Thank you received: 46
Please Log in to join the conversation.
Please Log in to join the conversation.
pardon my ignorance but, what is meant by the Green highlights in Adobe?
I don't see the relation between the highlights in Adobe and the highlights in FCPX and Avid.
What changed in adobe and avid at those highlights?
Thanks,
Please Log in to join the conversation.
Please Log in to join the conversation.
thanks,
Please Log in to join the conversation.
--
Matias Canelson
www.canelson.us
Please Log in to join the conversation.
FCPX = 15 updates
PPro = 12 updates
MC = 10 updates
Over 3 1/2 years, it is interesting. FCPX needed them the most to "catch up". PPro and MC needed them to fix stuff and gain functions that had been missing for years. I think specifically what was updated/added and how it was implemented will be the most telling. That's a comparison that would take time to compile and objectively document. But would be the second most significant piece of data, next to the cost of ownership over those 3 1/2 years. Or actually "rental" in PPro's case.
Please Log in to join the conversation.
- JPM Editor
-
- Offline
- Premium Member
-
Thanks to all the contributors!
I think it would be interesting to bring DaVinci Resolve into this comparison, at least since version 10.
I'm sure Blackmagic Design is going to keep developing it at a very fast pace until they have a fully featured NLE. I'm not a big fan of tracks anymore, but I wouldn't be surprised if DaVinci ends up becoming the best track-based NLE in the coming years. After all, they are learning from the best: Apple.
The way Blackmagic is mixing up features of both FCP legacy and FCPX may attract many editors unable to switch to trackless editing. So I guess Avid and Adobe have another big competitor in BMD. Apple, not so much.
Anyhow, I think we should stop considering the NLE market as a trialogue between the big three A's and include Blackmagic into the NLE Wars.
Jesús
@jesus_edits
Jesús Pérez-Miranda
Cut People CEO & Founder
www.cutpeople.es
Please Log in to join the conversation.
- JPM Editor
-
- Offline
- Premium Member
-
Jean-François, I think the timeline should start a bit earlier than June 2011 and include Premiere Pro CS5, which was released in April, 2010:jfmcdo wrote: I did this using Wikipedia, so there might be some errors, but I thought I was an interesting perspective.
www.macworld.com/article/1150431/ppcs5news.html
It came with 64-bit support and introduced the Mercury Playback Engine. I think this is one of the reasons why Apple had to push the launch of FCPX so soon.
A few more thoughts:
- It seems that FCPX is the one with more updates between 2011-2015. But if we go by Alex Gollner's list of features, FCPX updates seem the less feature packed...
- Apple doesn't list all the new features that come with every version of FCPX in the official release notes, as Alex himself has noted in his blog many times. Instead, the competition is a bit more thorough in their official documentation.
- Also, for me it's not really a matter of quantity but quality:
Most features added by Avid and Adobe in the last years were all about mimicking FCP Legacy (at first), to attract Apple users disappointed with the FCPX launch. And later, they are incorporating some of the new ideas in FCPX (at least the ones they can fit in their traditional designs).
Instead, FCPX is refining the new paradigm and filling the holes... But they are not being influenced by the competition because they have a coherent design and a clear path. All this makes FCPX features more effective and better overall because of how well they interact with each other. To sum it up, I will paraphrase Spiderman's Uncle Ben: "with great design comes great functionality".
Jesús
@jesus_edits
Jesús Pérez-Miranda
Cut People CEO & Founder
www.cutpeople.es
Please Log in to join the conversation.
Please Log in to join the conversation.
- JPM Editor
-
- Offline
- Premium Member
-
Yes, everything changed in post after the FCPX launch.
But for me the key thing in all this is the 64-bit transition: Avid, Adobe and Apple had to rewrite the entire code of their NLEs. But only Apple decided to re-design Final Cut from the ground up. It was a lot more risky in the short term, but in my opinion, a wiser one in the long run.
About the days between feature releases... 225 days is not so much. Between 10.0.6 (October 23, 2012) and 10.1 (December 19, 2013), there was a very long wait of 428 days!
And 10.1 introduced the biggest changes to the application. So I guess, the more we wait, the better features we get!
Thanks again for bringing such an exciting topic!
Cheers,
Jesús
@jesus_edits
Jesús Pérez-Miranda
Cut People CEO & Founder
www.cutpeople.es
Please Log in to join the conversation.
- JPM Editor
-
- Offline
- Premium Member
-
www.creativeimpatience.com/simplicity-overdone/
I've heard many FCPX users complaining that Premiere Pro got the flat 'Yosemite' look before FCPX. Yes, Adobe got there first (just like they did with the 64-bit transition -beating Apple & Avid- and the move to a subscription model -ahead of Avid-).
But in the long run, I think getting there first is not as important as getting it done right.
I don't care how long it takes Apple to redesign the user interface of FCPX (if they mean to do it). But I'm sure whatever they come up with, it's going to look a lot nicer than Premiere Pro's current UI.
Jesús
@jesus_edits
Jesús Pérez-Miranda
Cut People CEO & Founder
www.cutpeople.es
Please Log in to join the conversation.
- Oliver Peters
-
- Offline
- Platinum Member
-
- Posts: 335
- Thank you received: 62
Oliver
Please Log in to join the conversation.
- ronny courtens
-
- Offline
- Moderator
-
- Posts: 4455
- Thank you received: 962
- Ronny
Please Log in to join the conversation.
- JPM Editor
-
- Offline
- Premium Member
-
I agree with you, Ronny: each NLE has its own development path to follow. But as Oliver pointed out, since 2014, all of them have picked the same development pace, because of the intense competition between them.ronny courtens wrote: it's always a bit risky comparing these NLEs in any way. They are fundamentally different and they get further developed in a completely different way.
But I disagree with Oliver on a few things. I think the early years of the schedule matter a whole lot. From 10.0 to 10.0.9, Apple really set the bar very high up, with frequent and fully packed updates in a way that we had never seen before in NLE history until then. And that's a very important fact in my opinion.Oliver Peters wrote: Really, the only part of this schedule that matters is 2014. Last year, all 3 companies released at about the same pace. With FCP X, nothing matters before 10.1, because that entire first iteration from 10.0 until 10.1 was completing the roadmap of things that were planned awhile back. Plus the change to Libraries, which was a bit of a step back and regroup move by Apple. Essentially correcting a path, without admitting they started out on the wrong foot.
I believe this is what pushed Adobe into the subscription model: it was the only way they could compete with Apple's aggressive development of FCPX. As the schedule shows, Premiere's updates become more frequent since CC7. The same applies to Avid since Media Composer 7, which almost overlaps with CC7 on time.
About the introduction of Libraries, I'm not sure that Apple was correcting a mistake with 10.1. The Libraries media management structure is very complex and it relies on the OS a lot. Maybe Apple released FCPX with the "provisional" Events/Projects model, because the Libraries model couldn't be release until Mavericks came out in October 2013. The fact that the first version of FCPX was named 10.0, certainly reinforces this theory.
The Libraries were probably planned since the beginning. But maybe they decided to launch FCPX prematurely with a basic media management structure because of the pressure coming from Premiere, which debuted a 64-bit playback engine as early as 2010, capable of decoding H.264 and thus eliminating the hassle of transcoding.
Jesús
@jesus_edits
Jesús Pérez-Miranda
Cut People CEO & Founder
www.cutpeople.es
Please Log in to join the conversation.
- ronny courtens
-
- Offline
- Moderator
-
- Posts: 4455
- Thank you received: 962
- Ronny
Please Log in to join the conversation.
Ronny has it right, Apple is developing new tools, in new implementations, with new software technologies. The rest are updating coding that is over a decade old. Apples to onions...
Personally, I'll add this. When I give a class or a seminar, and someone brings up NLE comparisons, I cut them off with this statement, and refuse to let anyone get into that debate. "All NLEs are fine, they can all cut digital video equally well, and which anyone uses is personal choice, and none of my or anyone else damned business. I am here to teach and support Final Cut Pro X for those who've made that choice. If you want to learn the others, see me afterwards, I have plenty of friends certified to teach those applications, and will be more than happy to give you the referral. Back to Final Cut..."
Please Log in to join the conversation.
- Oliver Peters
-
- Offline
- Platinum Member
-
- Posts: 335
- Thank you received: 62
JPM Editor wrote: But I disagree with Oliver on a few things. I think the early years of the schedule matter a whole lot. From 10.0 to 10.0.9, Apple really set the bar very high up, with frequent and fully packed updates in a way that we had never seen before in NLE history until then. And that's a very important fact in my opinion.
Thanks for the kind words. The reason I discount these early updates is because FCP X development started at least a couple of years prior to the release and it's my belief that most of these features were already on the roadmap. It's simply that they couldn't be included at the time of the initial release, because the weren't "ready for prime time". So for example, adding multicam has often been characterized as Apple responding to the customer feedback. From what I know about software development, that's a pure fantasy. It simply takes longer than that, so I feel this was always planned, just not ready yet. For all intents and purposes, I consider the first year after FCP X was first released was really just a public beta period, though obviously unofficial.
JPM Editor wrote: About the introduction of Libraries, I'm not sure that Apple was correcting a mistake with 10.1
I don't know. It's certainly possible that this could have been tied to some sort of OS framework, but its introduction caused users a large change in their workflow and how they understood the software to operate. The shift to libraries also removed some of the functionality that was in projects before. I simply find it hard to believe that something that causes such a drastic change in how an application works was something that was planned all along. If it was, then that's incredibly bad planning for an application so early in its development path. I prefer to believe that Apple was in fact responding to customer push-back, but I could be wrong.
JPM Editor wrote: The fact that the first version of FCPX was named 10.0, certainly reinforces this theory.
I don't think you can place much stock in version numbers. After all the "10" in this number is product branding and not a true version number. Technically 10.0 was version 1.0 and 10.1 is version 2.0 if you compare it to other software numbering conventions.
Oliver
Please Log in to join the conversation.



