What is missing in FCP, is Dynamic Trimming. That is the ability to play, watch and listen to the cut point.
How or since when is that not
possible in FCP? Turn on looping, then simply select the clip or clips you want to affect or even set an in and out point(!), choose either "Play selection" (/) or "Play around" (⇧?)—for the latter, you don't even need a selection—whatever makes more sense. Then, while playing
, simply use "," and "." to nudge your slip, trim, entire clip, or whatever by one frame or add ⇧ to nudge by 10 frames. FCP will continue playing the entire time. Bingo. The only difference is that FCP doesn't immediately jump back to your starting point once you make your change, which I suppose would be nice.
Even if you select a different clip, an edit point, etc., or even switch tools
it won't stop! Now that's something that Avid certainly won't do, right? If I'm not mistaken any and every click will stop playback—just as in FCP 7—which I personally find highly annoying
.Technically different, functionally effectively identical if you ask me. Other than maybe the two-up. Oh well. I still far prefer FCP's handling of the whole thing.
Also—@7:05—there's no need to expand the audio i.e. use the mouse first. Simply move to the edit point, and hit ] to select the video or ⇧] for the audio edit point and proceed as described above.
editors do push things out of sync temporarily, since the sync indicators will always warn you
Sure. That's assuming you actually SEE
the indicator and they're not just showing up e.g. somewhere way down the timeline that you may not zoom out to i.e. see for hours and after making endless other changes. Something that would happen to me all the time
with legacy FCP and every other NLE. Absolutely infuriating
and, as I now know, just so completely unnecessary.
FCP's common clip container hampers out of sync adjustments.
You do realize that that's a feature
, right? 😄 And seriously? When is the last time you actually needed that? And when you do, what's so difficult about simply hitting ctrl⇧S to detach the audio to put you in the exact same state as in Avid, just much
safer thanks to the clip connection
? So a bit of a red herring, no? The times you'll actually want to move synched audio are the huge exception, which is why the way FCP does it is without question the far superior approach IMHO.
parking on a segment and turning on that track light
You lost me at "track light