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Motion & Graphics Tutorials

User Stories

Multi-award Winning Production Company Delivering Prime Time Content in More than 30 Countries Builds a State-of- The-Art Facility Around Final Cut Pro X.

If you want to implement a powerful new technology in your existing production pipeline, you also should be willing to step out of your comfort zone, and to adapt your workflows, so that every aspect of your production process can fully benefit from this new…
Multi-award Winning Production Company Delivering Prime Time Content in More than 30 Countries Builds a State-of- The-Art Facility Around Final Cut Pro X.

In-Depth Tutorials

Demystifying Final Cut Pro XMLs by Philip Hodgetts and Gregory Clarke

XML is an acronym that gets used a lot in editing and the transfer of media in the FCPX ecosystem. But what exactly is XML?, how is it used and how can you begin to understand the power of the plain text language? Workflow experts Philip Hodgetts and Greg Clarke start with the basics of XML and…

We built a pool! Publishing animating Motion textures to Final Cut Pro X

Want moving textures in Final Cut Pro X? Plugin building expert Fox Mahoney shows us how to construct a moving water texture in Motion and publish it to FCPX. Great knowledge that will extend the capabilities of 3D text even further. Link to the free finished moving water texture generator plugin…
animating textures fcpx

Big Sur & Apple Silicon

FCP.co Live Show 13 - WWDC & Final Cut Pro X on Arm-based Processors

In Live Show 13 we talked about WWDC and what that means for the Pro Apps (including Final Cut Pro X) running on the new Arm-based processors. We have seen there's a new FCPX, Motion and Compressor coming - what else do we know? Don't miss Jace Sparks talk…
FCP.co Live Show 13 - WWDC & Final Cut Pro X on Arm-based Processors

Mobile Creator

updates fcpx motion compressor

Apple today has announced an update of FCPX to 10.1.2, Motion to 5.1.1, Compressor to 4.1.2 and ProApps Codecs to 1.0.5

 A more detailed article from Mark Spencer and Steve Martin coming soon, but here is the list of new features & bug fixes.

 

Final Cut Pro X
What’s New in Version 10.1.2

• Optimized, proxy, and rendered media can be stored at any location outside of the library
• Easily delete optimized, proxy, and rendered media from within Final Cut Pro X
• Used media indicators for Compound clips, Multicam clips, and Synced clips
• Option to show only unused media in the Browser
• Apply a standard (Rec. 709) look in real time to high dynamic range and wide color gamut video from ARRI, Blackmagic Design, Canon, and Sony cameras
• Automatically apply an ARRI embedded 3D LUT from the new AMIRA camera
• Support for Apple ProRes 4444 XQ
• Improved speed and accuracy when synchronizing clips
• Audio recording improvements including countdown and automatic Audition creation from multiple takes
• Fast export of cuts-only projects containing XDCAM media
• Export entire library as a single XML file
• Selecting a library displays key metadata in the Inspector
• Adjust relative and absolute volume of a clip or range selection 
• Create Keywords from Finder Tags when importing media
• Option to sort events by date or name in the Libraries list
• Import a clip by dragging directly into the Browser
• Share 4K video to Vimeo

Motion
What’s New in Version 5.1.1

• Support for Apple ProRes 4444 XQ
• Improved Sequence Text behavior for animating characters, words, and lines
• Enhanced Contrast filter parameters for refined adjustments

Compressor
What’s New in Version 4.1.2

• Support for Apple ProRes 4444 XQ
• Better performance when working with large batches
• Status display and improved responsiveness when using "Send to Compressor" from Final Cut Pro X and Motion
• Improved performance and color accuracy when encoding H.264 source files from GoPro cameras
• Fixes issues transcoding alpha channels in image sequences
• Includes general stability improvements

 

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